header housekeeping

This commit is contained in:
Justin Scofield
2022-07-19 19:16:44 +00:00
parent 9f2041be70
commit 4961e02317
4 changed files with 12 additions and 17 deletions

View File

@@ -1,5 +1,5 @@
#ifndef YAZE_APP_UTILS_BITMAP_H
#define YAZE_APP_UTILS_BITMAP_H
#ifndef YAZE_APP_GFX_BITMAP_H
#define YAZE_APP_GFX_BITMAP_H
#include <SDL2/SDL.h>
@@ -31,10 +31,10 @@ class Bitmap {
SDL_Texture *GetTexture() const { return texture_; }
private:
int width_;
int height_;
int depth_;
int data_size_;
int width_ = 0;
int height_ = 0;
int depth_ = 0;
int data_size_ = 0;
uchar *pixel_data_;
SDL_Surface *surface_;
SDL_Texture *texture_;
@@ -45,4 +45,4 @@ class Bitmap {
} // namespace app
} // namespace yaze
#endif
#endif // YAZE_APP_GFX_BITMAP_H