feat(editor): reorganize palette editor structure and enhance linking

- Moved palette_editor and palette_group_card files to a dedicated palette directory for better organization.
- Updated CMake configuration to link the new palette editor files and added support for the yaze_agent library when not in minimal build.
- Refactored include paths in various editor files to reflect the new structure, ensuring proper linkage and modularity.

Benefits:
- Improved code organization and maintainability by grouping related files.
- Enhanced functionality with the integration of AI features through the yaze_agent library.
This commit is contained in:
scawful
2025-10-12 08:05:56 -04:00
parent ea9e8d2498
commit 4fe23b9af2
12 changed files with 1809 additions and 119 deletions

View File

@@ -1,14 +1,16 @@
#include "app/gui/themed_widgets.h"
#include "app/gui/color.h"
#include "app/gfx/snes_color.h"
namespace yaze {
namespace gui {
namespace themed {
// ============================================================================
// Buttons
// ============================================================================
bool Button(const char* label, const ImVec2& size) {
bool ThemedButton(const char* label, const ImVec2& size) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_Button, ConvertColorToImVec4(theme.button));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ConvertColorToImVec4(theme.button_hovered));
@@ -20,13 +22,13 @@ bool Button(const char* label, const ImVec2& size) {
return result;
}
bool IconButton(const char* icon, const char* tooltip) {
bool result = Button(icon, ImVec2(LayoutHelpers::GetStandardWidgetHeight(),
LayoutHelpers::GetStandardWidgetHeight()));
bool ThemedIconButton(const char* icon, const char* tooltip) {
bool result = ThemedButton(icon, ImVec2(LayoutHelpers::GetStandardWidgetHeight(),
LayoutHelpers::GetStandardWidgetHeight()));
if (tooltip && ImGui::IsItemHovered()) {
BeginTooltip();
BeginThemedTooltip();
ImGui::Text("%s", tooltip);
EndTooltip();
EndThemedTooltip();
}
return result;
}
@@ -67,11 +69,11 @@ bool DangerButton(const char* label, const ImVec2& size) {
// Headers & Sections
// ============================================================================
void Header(const char* label) {
void SectionHeader(const char* label) {
LayoutHelpers::SectionHeader(label);
}
bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) {
bool ThemedCollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_Header, ConvertColorToImVec4(theme.header));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ConvertColorToImVec4(theme.header_hovered));
@@ -87,13 +89,13 @@ bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags) {
// Cards & Panels
// ============================================================================
void Card(const char* label, std::function<void()> content, const ImVec2& size) {
BeginPanel(label, size);
void ThemedCard(const char* label, std::function<void()> content, const ImVec2& size) {
BeginThemedPanel(label, size);
content();
EndPanel();
EndThemedPanel();
}
void BeginPanel(const char* label, const ImVec2& size) {
void BeginThemedPanel(const char* label, const ImVec2& size) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_ChildBg, ConvertColorToImVec4(theme.surface));
@@ -105,7 +107,7 @@ void BeginPanel(const char* label, const ImVec2& size) {
ImGui::BeginChild(label, size, true);
}
void EndPanel() {
void EndThemedPanel() {
ImGui::EndChild();
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(1);
@@ -115,8 +117,8 @@ void EndPanel() {
// Inputs
// ============================================================================
bool InputText(const char* label, char* buf, size_t buf_size,
ImGuiInputTextFlags flags) {
bool ThemedInputText(const char* label, char* buf, size_t buf_size,
ImGuiInputTextFlags flags) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_FrameBg, ConvertColorToImVec4(theme.frame_bg));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ConvertColorToImVec4(theme.frame_bg_hovered));
@@ -129,8 +131,8 @@ bool InputText(const char* label, char* buf, size_t buf_size,
return result;
}
bool InputInt(const char* label, int* v, int step, int step_fast,
ImGuiInputTextFlags flags) {
bool ThemedInputInt(const char* label, int* v, int step, int step_fast,
ImGuiInputTextFlags flags) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_FrameBg, ConvertColorToImVec4(theme.frame_bg));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ConvertColorToImVec4(theme.frame_bg_hovered));
@@ -143,8 +145,8 @@ bool InputInt(const char* label, int* v, int step, int step_fast,
return result;
}
bool InputFloat(const char* label, float* v, float step, float step_fast,
const char* format, ImGuiInputTextFlags flags) {
bool ThemedInputFloat(const char* label, float* v, float step, float step_fast,
const char* format, ImGuiInputTextFlags flags) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_FrameBg, ConvertColorToImVec4(theme.frame_bg));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ConvertColorToImVec4(theme.frame_bg_hovered));
@@ -157,7 +159,7 @@ bool InputFloat(const char* label, float* v, float step, float step_fast,
return result;
}
bool Checkbox(const char* label, bool* v) {
bool ThemedCheckbox(const char* label, bool* v) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_CheckMark, ConvertColorToImVec4(theme.check_mark));
@@ -167,8 +169,8 @@ bool Checkbox(const char* label, bool* v) {
return result;
}
bool Combo(const char* label, int* current_item, const char* const items[],
int items_count, int popup_max_height_in_items) {
bool ThemedCombo(const char* label, int* current_item, const char* const items[],
int items_count, int popup_max_height_in_items) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_FrameBg, ConvertColorToImVec4(theme.frame_bg));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ConvertColorToImVec4(theme.frame_bg_hovered));
@@ -186,12 +188,12 @@ bool Combo(const char* label, int* current_item, const char* const items[],
// Tables
// ============================================================================
bool BeginTable(const char* str_id, int columns, ImGuiTableFlags flags,
const ImVec2& outer_size, float inner_width) {
bool BeginThemedTable(const char* str_id, int columns, ImGuiTableFlags flags,
const ImVec2& outer_size, float inner_width) {
return LayoutHelpers::BeginTableWithTheming(str_id, columns, flags, outer_size, inner_width);
}
void EndTable() {
void EndThemedTable() {
LayoutHelpers::EndTable();
}
@@ -199,17 +201,17 @@ void EndTable() {
// Tooltips & Help
// ============================================================================
void HelpMarker(const char* desc) {
void ThemedHelpMarker(const char* desc) {
LayoutHelpers::HelpMarker(desc);
}
void BeginTooltip() {
void BeginThemedTooltip() {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_PopupBg, ConvertColorToImVec4(theme.popup_bg));
ImGui::BeginTooltip();
}
void EndTooltip() {
void EndThemedTooltip() {
ImGui::EndTooltip();
ImGui::PopStyleColor(1);
}
@@ -218,7 +220,7 @@ void EndTooltip() {
// Status & Feedback
// ============================================================================
void StatusText(const char* text, StatusType type) {
void ThemedStatusText(const char* text, StatusType type) {
const auto& theme = GetTheme();
ImVec4 color;
@@ -240,7 +242,7 @@ void StatusText(const char* text, StatusType type) {
ImGui::TextColored(color, "%s", text);
}
void ProgressBar(float fraction, const ImVec2& size, const char* overlay) {
void ThemedProgressBar(float fraction, const ImVec2& size, const char* overlay) {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, ConvertColorToImVec4(theme.accent));
@@ -249,11 +251,117 @@ void ProgressBar(float fraction, const ImVec2& size, const char* overlay) {
ImGui::PopStyleColor(1);
}
// ============================================================================
// Palette Editor Widgets
// ============================================================================
bool PaletteColorButton(const char* label, const yaze::gfx::SnesColor& color,
bool is_selected, bool is_modified,
const ImVec2& size) {
const auto& theme = GetTheme();
int style_count = 0;
// Draw modified indicator with warning border
if (is_modified) {
ImGui::PushStyleColor(ImGuiCol_Border, ConvertColorToImVec4(theme.warning));
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 2.0f);
style_count++;
}
// Draw selection border (overrides modified if both)
if (is_selected) {
ImGui::PushStyleColor(ImGuiCol_Border, ConvertColorToImVec4(theme.accent));
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 3.0f);
if (is_modified) {
ImGui::PopStyleVar(); // Remove modified border style
ImGui::PopStyleColor(); // Remove modified border color
}
style_count = 1; // Override count
}
// Convert SNES color to ImGui format
ImVec4 col = ConvertSnesColorToImVec4(color);
// Draw color button
bool clicked = ImGui::ColorButton(label, col,
ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip,
size);
// Cleanup styles
if (style_count > 0) {
ImGui::PopStyleVar();
ImGui::PopStyleColor();
}
return clicked;
}
void ColorInfoPanel(const yaze::gfx::SnesColor& color,
bool show_snes_format,
bool show_hex_format) {
auto col = color.rgb();
int r = static_cast<int>(col.x);
int g = static_cast<int>(col.y);
int b = static_cast<int>(col.z);
// RGB values
ImGui::Text("RGB (0-255):");
ImGui::SameLine();
ImGui::Text("(%d, %d, %d)", r, g, b);
if (ImGui::IsItemClicked()) {
char buf[64];
snprintf(buf, sizeof(buf), "(%d, %d, %d)", r, g, b);
ImGui::SetClipboardText(buf);
}
// SNES BGR555 value
if (show_snes_format) {
ImGui::Text("SNES BGR555:");
ImGui::SameLine();
ImGui::Text("$%04X", color.snes());
if (ImGui::IsItemClicked()) {
char buf[16];
snprintf(buf, sizeof(buf), "$%04X", color.snes());
ImGui::SetClipboardText(buf);
}
}
// Hex value
if (show_hex_format) {
ImGui::Text("Hex:");
ImGui::SameLine();
ImGui::Text("#%02X%02X%02X", r, g, b);
if (ImGui::IsItemClicked()) {
char buf[16];
snprintf(buf, sizeof(buf), "#%02X%02X%02X", r, g, b);
ImGui::SetClipboardText(buf);
}
}
ImGui::TextDisabled("(Click any value to copy)");
}
void ModifiedBadge(bool is_modified, const char* text) {
if (!is_modified) return;
const auto& theme = GetTheme();
ImVec4 color = ConvertColorToImVec4(theme.warning);
if (text) {
ImGui::TextColored(color, "%s", text);
} else {
ImGui::TextColored(color, "Modified");
}
}
// ============================================================================
// Utility
// ============================================================================
void PushWidgetColors() {
void PushThemedWidgetColors() {
const auto& theme = GetTheme();
ImGui::PushStyleColor(ImGuiCol_FrameBg, ConvertColorToImVec4(theme.frame_bg));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ConvertColorToImVec4(theme.frame_bg_hovered));
@@ -263,10 +371,9 @@ void PushWidgetColors() {
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ConvertColorToImVec4(theme.button_active));
}
void PopWidgetColors() {
void PopThemedWidgetColors() {
ImGui::PopStyleColor(6);
}
} // namespace themed
} // namespace gui
} // namespace yaze