remove using namespace decl
This commit is contained in:
@@ -7,8 +7,6 @@ namespace yaze {
|
||||
namespace app {
|
||||
namespace zelda3 {
|
||||
|
||||
using namespace core;
|
||||
|
||||
void Overworld::Load(ROM &rom) {
|
||||
rom_ = rom;
|
||||
mapblockset16.Create(128, 8192, 8, 1048576);
|
||||
@@ -173,7 +171,7 @@ void Overworld::FetchLargeMaps() {
|
||||
mapParent[137] = 129;
|
||||
mapParent[138] = 129;
|
||||
mapParent[136] = 136;
|
||||
overworld_maps_[136].large_map_ = false;
|
||||
overworld_maps_[136].SetLargeMap(false);
|
||||
|
||||
bool mapChecked[64];
|
||||
for (auto &each : mapChecked) {
|
||||
@@ -184,7 +182,7 @@ void Overworld::FetchLargeMaps() {
|
||||
while (true) {
|
||||
int i = xx + (yy * 8);
|
||||
if (mapChecked[i] == false) {
|
||||
if (overworld_maps_[i].large_map_ == true) {
|
||||
if (overworld_maps_[i].IsLargeMap() == true) {
|
||||
mapChecked[i] = true;
|
||||
mapParent[i] = (uchar)i;
|
||||
mapParent[i + 64] = (uchar)(i + 64);
|
||||
|
||||
Reference in New Issue
Block a user