Editor and Gui improvements

This commit is contained in:
scawful
2023-11-30 02:12:34 -05:00
parent 446734321c
commit 53873614ae
9 changed files with 209 additions and 27 deletions

View File

@@ -322,13 +322,14 @@ void DungeonEditor::DrawObjectRenderer() {
TableSetupColumn("Canvas");
ImGui::TableNextColumn();
ImGui::BeginChild("DungeonObjectButtons", ImVec2(0, 0), true);
ImGui::BeginChild("DungeonObjectButtons", ImVec2(250, 0), true);
int selected_object = 0;
int i = 0;
for (const auto object_name : zelda3::dungeon::Type1RoomObjectNames) {
if (ImGui::Selectable(object_name.data(), selected_object == i)) {
selected_object = i;
current_object_ = i;
object_renderer_.LoadObject(i);
rom()->RenderBitmap(object_renderer_.bitmap());
object_loaded_ = true;
@@ -356,6 +357,15 @@ void DungeonEditor::DrawObjectRenderer() {
ImGui::EndTable();
}
if (object_loaded_) {
ImGui::Begin("Memory Viewer", &object_loaded_, 0);
auto memory = object_renderer_.memory();
static MemoryEditor mem_edit;
mem_edit.DrawContents((void*)object_renderer_.mutable_memory(),
memory.size());
ImGui::End();
}
}
} // namespace editor

View File

@@ -57,6 +57,7 @@ class DungeonEditor : public Editor,
bool palette_showing_ = false;
bool refresh_graphics_ = false;
int current_object_ = 0;
uint64_t current_palette_id_ = 0;
uint64_t current_palette_group_id_ = 0;

View File

@@ -100,7 +100,7 @@ void GraphicsEditor::DrawGfxEditToolset() {
ImGui::TableNextColumn();
if (ImGui::Button(ICON_MD_ZOOM_IN)) {
if (current_scale_ <= 8.0f) {
if (current_scale_ <= 16.0f) {
current_scale_ += 1.0f;
}
}
@@ -160,7 +160,7 @@ absl::Status GraphicsEditor::UpdateGfxSheetList() {
absl::StrFormat("%02X", key).c_str());
}
},
ImVec2(0x100 + 1, 0x40 + 1), 0x20, /*scale=*/1.0f,
ImVec2(0x100 + 1, 0x40 + 1), 0x20, sheet_scale_,
/*grid_size=*/16.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::EndChild();
@@ -179,41 +179,79 @@ absl::Status GraphicsEditor::UpdateGfxTabView() {
ImGuiTabBarFlags_FittingPolicyResizeDown |
ImGuiTabBarFlags_TabListPopupButton)) {
if (ImGui::TabItemButton(
"+", ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable |
ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter |
ImGuiTableFlags_BordersV)) {
"+", ImGuiTabItemFlags_Trailing | ImGuiTabItemFlags_NoTooltip)) {
open_sheets_.insert(next_tab_id++);
}
// Submit our regular tabs
for (auto& each : open_sheets_) {
bool open = true;
if (ImGui::BeginTabItem(absl::StrFormat("%d", each).c_str(), &open,
ImGuiTabItemFlags_None)) {
if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
release_queue_.push(each);
}
if (ImGui::IsItemHovered()) {
if (ImGui::IsMouseDragging(ImGuiMouseButton_Left)) {
release_queue_.push(each);
child_window_sheets_.insert(each);
}
}
ImGui::BeginChild(
absl::StrFormat("##GfxEditPaletteChild%d", each).c_str(),
ImVec2(0, 0), true,
ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_AlwaysVerticalScrollbar);
ImGuiWindowFlags_AlwaysVerticalScrollbar |
ImGuiWindowFlags_AlwaysHorizontalScrollbar);
current_sheet_ = each;
current_sheet_canvas_.UpdateColorPainter(
*rom()->bitmap_manager()[each], current_color_,
[&]() {
int position =
current_sheet_canvas_.GetCurrentDrawnTilePosition().x +
(current_sheet_canvas_.GetCurrentDrawnTilePosition().y *
0x20 * 8);
gfx::SNESColor color(current_color_);
rom()->bitmap_manager()[each]->WriteWordToPixel(position,
color.GetSNES());
// Convert the ImVec4 into a 16-bit value
Uint8 r = static_cast<Uint8>(current_color_.x * 31);
Uint8 g = static_cast<Uint8>(current_color_.y * 31);
Uint8 b = static_cast<Uint8>(current_color_.z * 31);
Uint16 snesColor =
((r & 0x1F) << 10) | ((g & 0x1F) << 5) | (b & 0x1F);
auto click_position =
current_sheet_canvas_.GetCurrentDrawnTilePosition();
// Calculate the tile index for x and y based on the
// click_position
int tile_index_x =
(static_cast<int>(click_position.x) % 8) / tile_size_;
int tile_index_y =
(static_cast<int>(click_position.y) % 8) / tile_size_;
// Calculate the pixel start position based on tile index and tile
// size
ImVec2 start_position;
start_position.x = tile_index_x * tile_size_;
start_position.y = tile_index_y * tile_size_;
// Get the current map's bitmap from the BitmapTable
gfx::Bitmap& current_bitmap = *rom()->bitmap_manager()[each];
// Update the bitmap's pixel data based on the start_position and
// tile_data
for (int y = 0; y < tile_size_; ++y) {
for (int x = 0; x < tile_size_; ++x) {
int pixel_index =
(start_position.y + y) * current_bitmap.width() +
(start_position.x + x);
current_bitmap.WriteToPixel(pixel_index, snesColor);
}
}
// rom()->bitmap_manager()[each]->WriteToPixel(position,
// snesColor);
rom()->UpdateBitmap(
rom()->mutable_bitmap_manager()->mutable_bitmap(each).get());
},
ImVec2(0x100 + 1, 0x40 + 1), tile_size_ * current_scale_,
current_scale_, 16.0f);
ImVec2(0x100, 0x40), tile_size_, current_scale_, 8.0f);
ImGui::EndChild();
ImGui::EndTabItem();
}
@@ -222,12 +260,39 @@ absl::Status GraphicsEditor::UpdateGfxTabView() {
ImGui::EndTabBar();
}
ImGui::Separator();
while (!release_queue_.empty()) {
auto each = release_queue_.top();
open_sheets_.erase(each);
release_queue_.pop();
}
if (!child_window_sheets_.empty()) {
int id_to_release = -1;
for (const auto& id : child_window_sheets_) {
bool active = true;
ImGui::SetNextWindowPos(ImGui::GetIO().MousePos, ImGuiCond_Once);
ImGui::SetNextWindowSize(ImVec2(0x100 + 1 * 16, 0x40 + 1 * 16),
ImGuiCond_Once);
ImGui::Begin(absl::StrFormat("##GfxEditPaletteChildWindow%d", id).c_str(),
&active, ImGuiWindowFlags_AlwaysUseWindowPadding);
current_sheet_ = id;
current_sheet_canvas_.UpdateColorPainter(
*rom()->bitmap_manager()[id], current_color_,
[&]() {
},
ImVec2(0x100, 0x40), tile_size_, current_scale_, 8.0f);
ImGui::End();
if (active == false) {
id_to_release = id;
}
}
if (id_to_release != -1) {
child_window_sheets_.erase(id_to_release);
}
}
return absl::OkStatus();
}

View File

@@ -99,8 +99,9 @@ class GraphicsEditor : public SharedROM {
ImVec4 current_color_;
uint16_t current_sheet_ = 0;
uint8_t tile_size_ = 0x04;
uint8_t tile_size_ = 0x08;
std::set<uint16_t> open_sheets_;
std::set<uint16_t> child_window_sheets_;
std::stack<uint16_t> release_queue_;
uint64_t edit_palette_group_name_index_ = 0;
uint64_t edit_palette_group_index_ = 0;

View File

@@ -107,6 +107,8 @@ class Bitmap {
auto data() const { return data_.data(); }
auto mutable_data() { return data_; }
auto mutable_pixel_data() { return pixel_data_; }
auto surface() const { return surface_.get(); }
auto mutable_surface() { return surface_.get(); }
auto vector() const { return data_; }
auto at(int i) const { return data_[i]; }

View File

@@ -214,6 +214,9 @@ SNESPalette ReadPaletteFromROM(int offset, int num_colors, const uchar* rom) {
new_color.green = ((color >> 5) & 0x1F) * 8;
new_color.blue = ((color >> 10) & 0x1F) * 8;
colors[color_offset].SetSNES(ConvertRGBtoSNES(new_color));
if (color_offset == 0) {
colors[color_offset].SetTransparent(true);
}
color_offset++;
offset += 2;
}

View File

@@ -35,6 +35,7 @@ void Canvas::UpdateColorPainter(const gfx::Bitmap &bitmap, const ImVec4 &color,
const std::function<void()> &event,
ImVec2 bg_size, int tile_size, float scale,
float grid_size) {
global_scale_ = scale;
if (scale != 1.0f) {
bg_size.x *= scale / 2;
bg_size.y *= scale / 2;
@@ -92,6 +93,19 @@ void Canvas::DrawContextMenu() {
// Contents of the Context Menu
if (ImGui::BeginPopup("context")) {
ImGui::MenuItem("Show Grid", nullptr, &enable_grid_);
ImGui::Selectable("Show Labels", &enable_hex_tile_labels_);
if (ImGui::MenuItem("8x8", nullptr, custom_step_ == 8.0f)) {
custom_step_ = 8.0f;
}
if (ImGui::MenuItem("16x16", nullptr, custom_step_ == 16.0f)) {
custom_step_ = 16.0f;
}
if (ImGui::MenuItem("32x32", nullptr, custom_step_ == 32.0f)) {
custom_step_ = 32.0f;
}
if (ImGui::MenuItem("64x64", nullptr, custom_step_ == 64.0f)) {
custom_step_ = 64.0f;
}
if (ImGui::MenuItem("Reset Position", nullptr, false)) {
scrolling_.x = 0;
scrolling_.y = 0;
@@ -134,7 +148,7 @@ bool Canvas::DrawTilePainter(const Bitmap &bitmap, int size, float scale) {
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
// Draw the currently selected tile on the overworld here
// Save the coordinates of the selected tile.
drawn_tile_pos_ = mouse_pos;
drawn_tile_pos_ = io.MousePos;
return true;
}
@@ -175,7 +189,7 @@ bool Canvas::DrawSolidTilePainter(const ImVec4 &color, int size) {
IM_COL32(color.x * 255, color.y * 255, color.z * 255, 255));
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
drawn_tile_pos_ = painter_pos;
drawn_tile_pos_ = mouse_pos;
return true;
}
@@ -188,9 +202,8 @@ bool Canvas::DrawSolidTilePainter(const ImVec4 &color, int size) {
void Canvas::DrawTileSelector(int size) {
const ImGuiIO &io = ImGui::GetIO();
const bool is_hovered = ImGui::IsItemHovered(); // Hovered
const ImVec2 origin(canvas_p0_.x + scrolling_.x,
canvas_p0_.y + scrolling_.y); // Lock scrolled origin
const bool is_hovered = ImGui::IsItemHovered();
const ImVec2 origin(canvas_p0_.x + scrolling_.x, canvas_p0_.y + scrolling_.y);
const ImVec2 mouse_pos(io.MousePos.x - origin.x, io.MousePos.y - origin.y);
if (is_hovered && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
@@ -300,6 +313,62 @@ void Canvas::DrawOutline(int x, int y, int w, int h) {
draw_list_->AddRect(origin, size, IM_COL32(255, 255, 255, 255));
}
void Canvas::DrawSelectRect(int tile_size, float scale) {
const ImGuiIO &io = ImGui::GetIO();
static ImVec2 drag_start_pos;
static bool dragging = false;
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
if (!points_.empty()) {
points_.clear();
}
// Snap the start position to the nearest grid point with scaling
// consideration
drag_start_pos.x =
std::floor(io.MousePos.x / (tile_size * scale)) * tile_size * scale;
drag_start_pos.y =
std::floor(io.MousePos.y / (tile_size * scale)) * tile_size * scale;
dragging = true;
}
if (dragging) {
ImVec2 current_pos = io.MousePos;
ImVec2 grid_pos;
grid_pos.x =
std::floor(current_pos.x / (tile_size * scale)) * tile_size * scale;
grid_pos.y =
std::floor(current_pos.y / (tile_size * scale)) * tile_size * scale;
// Calculate rect_min and rect_max considering the drag direction
ImVec2 rect_min, rect_max;
rect_min.x =
(grid_pos.x < drag_start_pos.x) ? grid_pos.x : drag_start_pos.x;
rect_min.y =
(grid_pos.y < drag_start_pos.y) ? grid_pos.y : drag_start_pos.y;
rect_max.x = (grid_pos.x >= drag_start_pos.x)
? grid_pos.x + tile_size * scale
: drag_start_pos.x + tile_size * scale;
rect_max.y = (grid_pos.y >= drag_start_pos.y)
? grid_pos.y + tile_size * scale
: drag_start_pos.y + tile_size * scale;
draw_list_->AddRect(rect_min, rect_max, kRectangleBorder);
if (!ImGui::IsMouseDown(ImGuiMouseButton_Left)) {
dragging = false;
// Convert the coordinates to scale-independent form
ImVec2 scaled_rect_min, scaled_rect_max;
scaled_rect_min.x = rect_min.x * scale;
scaled_rect_min.y = rect_min.y * scale;
scaled_rect_max.x = rect_max.x * scale;
scaled_rect_max.y = rect_max.y * scale;
points_.push_back(scaled_rect_min);
points_.push_back(scaled_rect_max);
}
}
}
void Canvas::DrawRect(int x, int y, int w, int h, ImVec4 color) {
ImVec2 origin(canvas_p0_.x + scrolling_.x + x,
canvas_p0_.y + scrolling_.y + y);
@@ -319,16 +388,35 @@ void Canvas::DrawGrid(float grid_step) {
// Draw grid + all lines in the canvas
draw_list_->PushClipRect(canvas_p0_, canvas_p1_, true);
if (enable_grid_) {
if (custom_step_ != 0.f) grid_step = custom_step_;
grid_step *= global_scale_; // Apply global scale to grid step
for (float x = fmodf(scrolling_.x, grid_step); x < canvas_sz_.x;
x += grid_step)
draw_list_->AddLine(ImVec2(canvas_p0_.x + x, canvas_p0_.y),
ImVec2(canvas_p0_.x + x, canvas_p1_.y),
IM_COL32(200, 200, 200, 40));
IM_COL32(200, 200, 200, 50), 0.5f);
for (float y = fmodf(scrolling_.y, grid_step); y < canvas_sz_.y;
y += grid_step)
draw_list_->AddLine(ImVec2(canvas_p0_.x, canvas_p0_.y + y),
ImVec2(canvas_p1_.x, canvas_p0_.y + y),
IM_COL32(200, 200, 200, 40));
IM_COL32(200, 200, 200, 50), 0.5f);
if (enable_hex_tile_labels_) {
// Draw the hex ID of the tile in the center of the tile square
for (float x = fmodf(scrolling_.x, grid_step); x < canvas_sz_.x;
x += grid_step) {
for (float y = fmodf(scrolling_.y, grid_step); y < canvas_sz_.y;
y += grid_step) {
int tile_x = (x - scrolling_.x) / grid_step;
int tile_y = (y - scrolling_.y) / grid_step;
int tile_id = tile_x + (tile_y * 16);
std::string hex_id = absl::StrFormat("%02X", tile_id);
draw_list_->AddText(ImVec2(canvas_p0_.x + x + (grid_step / 2) - 4,
canvas_p0_.y + y + (grid_step / 2) - 4),
IM_COL32(255, 255, 255, 255), hex_id.data());
}
}
}
}
}

View File

@@ -68,6 +68,7 @@ class Canvas {
void DrawBitmapTable(const BitmapTable& gfx_bin);
void DrawOutline(int x, int y, int w, int h);
void DrawSelectRect(int tile_size, float scale = 1.0f);
void DrawRect(int x, int y, int w, int h, ImVec4 color);
void DrawText(std::string text, int x, int y);
void DrawGrid(float grid_step = 64.0f);
@@ -85,12 +86,19 @@ class Canvas {
}
auto IsMouseHovering() const { return is_hovered_; }
void set_global_scale(float scale) { global_scale_ = scale; }
auto global_scale() const { return global_scale_; }
private:
bool enable_grid_ = true;
bool enable_hex_tile_labels_ = false;
bool enable_context_menu_ = true;
bool custom_canvas_size_ = false;
bool is_hovered_ = false;
float custom_step_ = 8.0f;
float global_scale_ = 1.0f;
ImDrawList* draw_list_;
ImVector<ImVec2> points_;
ImVec2 scrolling_;

View File

@@ -16,6 +16,10 @@ namespace yaze {
namespace app {
namespace gui {
class DynamicLayout {
};
TextEditor::LanguageDefinition GetAssemblyLanguageDef();
void RenderTabItem(const std::string& title,