add ow and uw editors by default
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@@ -57,7 +57,11 @@ class MasterEditor : public SharedRom,
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public context::GfxContext,
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public core::ExperimentFlags {
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public:
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MasterEditor() { current_editor_ = &overworld_editor_; }
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MasterEditor() {
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current_editor_ = &overworld_editor_;
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active_editors_.push_back(&overworld_editor_);
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active_editors_.push_back(&dungeon_editor_);
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}
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void SetupScreen(std::shared_ptr<SDL_Renderer> renderer,
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std::string filename = "");
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