refactor: Update Doxyfile and resource paths for improved organization
- Changed the paths for project logo and icon in Doxyfile to point to the new assets directory. - Updated CMake configurations to reflect the new locations of resource files, enhancing clarity and maintainability. - Replaced instances of core utility functions with util functions across various files for consistency in file handling. - Added new resource files for Windows platform support and removed obsolete resource files, streamlining the build process.
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@@ -1649,7 +1649,7 @@ void AgentChatWidget::RenderSystemPromptEditor() {
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// Toolbar
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if (ImGui::Button(ICON_MD_FOLDER_OPEN " Load V1")) {
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// Load embedded system_prompt.txt (v1)
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std::string prompt_v1 = core::LoadFile("assets/agent/system_prompt.txt");
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std::string prompt_v1 = util::LoadFile("assets/agent/system_prompt.txt");
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if (!prompt_v1.empty()) {
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// Find or create system prompt tab
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bool found = false;
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@@ -1685,7 +1685,7 @@ void AgentChatWidget::RenderSystemPromptEditor() {
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_FOLDER_OPEN " Load V2")) {
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// Load embedded system_prompt_v2.txt
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std::string prompt_v2 = core::LoadFile("assets/agent/system_prompt_v2.txt");
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std::string prompt_v2 = util::LoadFile("assets/agent/system_prompt_v2.txt");
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if (!prompt_v2.empty()) {
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// Find or create system prompt tab
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bool found = false;
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@@ -1730,7 +1730,7 @@ void AgentChatWidget::RenderSystemPromptEditor() {
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if (file.is_open()) {
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file << tab.editor.GetText();
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tab.filepath = save_path;
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tab.filename = core::GetFileName(save_path);
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tab.filename = util::GetFileName(save_path);
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tab.modified = false;
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if (toast_manager_) {
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toast_manager_->Show(absl::StrFormat("System prompt saved to %s", save_path),
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@@ -1771,7 +1771,7 @@ void AgentChatWidget::RenderSystemPromptEditor() {
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buffer << file.rdbuf();
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tab.editor.SetText(buffer.str());
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tab.filepath = filepath;
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tab.filename = core::GetFileName(filepath);
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tab.filename = util::GetFileName(filepath);
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tab.modified = false;
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found = true;
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break;
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@@ -1780,7 +1780,7 @@ void AgentChatWidget::RenderSystemPromptEditor() {
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if (!found) {
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FileEditorTab tab;
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tab.filename = core::GetFileName(filepath);
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tab.filename = util::GetFileName(filepath);
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tab.filepath = filepath;
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tab.is_system_prompt = true;
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tab.editor.SetLanguageDefinition(TextEditor::LanguageDefinition::CPlusPlus());
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@@ -2042,7 +2042,7 @@ void AgentChatWidget::LoadAgentSettingsFromProject(const core::YazeProject& proj
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buffer << file.rdbuf();
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tab.editor.SetText(buffer.str());
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tab.filepath = prompt_path;
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tab.filename = core::GetFileName(prompt_path);
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tab.filename = util::GetFileName(prompt_path);
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found = true;
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break;
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}
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@@ -2050,7 +2050,7 @@ void AgentChatWidget::LoadAgentSettingsFromProject(const core::YazeProject& proj
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if (!found) {
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FileEditorTab tab;
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tab.filename = core::GetFileName(prompt_path);
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tab.filename = util::GetFileName(prompt_path);
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tab.filepath = prompt_path;
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tab.is_system_prompt = true;
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tab.editor.SetLanguageDefinition(TextEditor::LanguageDefinition::CPlusPlus());
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