Add Overworld accessors and enhance testing framework

- Introduced new methods in `Controller`, `EditorManager`, and `OverworldEditor` to access the `Overworld` instance, improving modularity and interaction with the overworld data.
- Added `GetTile` method in `Overworld` to retrieve tile data based on coordinates, enhancing functionality for tile manipulation.
- Implemented a new testing framework with automated GUI tests, including `CanvasSelectionTest` and `FrameworkSmokeTest`, to validate user interactions and ensure robustness.
- Updated `CMakeLists.txt` to include new test files and dependencies, streamlining the build process for testing.
- Refactored logging behavior to ensure proper file handling during logging operations, improving reliability in logging outputs.
This commit is contained in:
scawful
2025-09-30 19:32:34 -04:00
parent dcfdcf71d3
commit 5cc5c08122
14 changed files with 374 additions and 9 deletions

View File

@@ -42,7 +42,7 @@ static void logf(const absl::FormatSpec<Args...> &format, const Args &...args) {
// Reopen file if path changed
if (g_log_file_path != last_log_path) {
fout.close();
fout.open(g_log_file_path, std::ios::out | std::ios::app);
fout.open(g_log_file_path, std::ios::out | std::ios::trunc);
last_log_path = g_log_file_path;
}