Integrating Status return types into GUI

This commit is contained in:
Justin Scofield
2022-07-24 11:55:34 -04:00
parent 03d9b5ae3c
commit 6011d1e6af
11 changed files with 89 additions and 101 deletions

View File

@@ -43,9 +43,33 @@ void NewMasterFrame() {
}
}
} // namespace
bool BeginCentered(const char *name) {
ImGuiIO &io = ImGui::GetIO();
ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
ImGui::SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings;
return ImGui::Begin(name, nullptr, flags);
}
MasterEditor::~MasterEditor() { rom_.Close(); }
void DisplayStatus(absl::Status &status) {
if (BeginCentered("StatusWindow")) {
ImGui::Text(status.ToString().data());
ImGui::Spacing();
ImGui::NextColumn();
ImGui::Columns(1);
ImGui::Separator();
ImGui::NewLine();
ImGui::SameLine(270);
if (ImGui::Button("OK", ImVec2(200, 0))) {
status = absl::OkStatus();
}
ImGui::End();
}
}
} // namespace
void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
sdl_renderer_ = renderer;
@@ -65,7 +89,6 @@ void MasterEditor::UpdateScreen() {
DrawSpriteEditor();
DrawScreenEditor();
END_TAB_BAR()
ImGui::End();
}
@@ -73,8 +96,7 @@ void MasterEditor::DrawFileDialog() {
if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey")) {
if (ImGuiFileDialog::Instance()->IsOk()) {
std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
rom_.LoadFromFile(filePathName);
status_ = rom_.OpenFromFile(filePathName);
status_ = rom_.LoadFromFile(filePathName);
overworld_editor_.SetupROM(rom_);
}
ImGuiFileDialog::Instance()->Close();
@@ -83,7 +105,7 @@ void MasterEditor::DrawFileDialog() {
void MasterEditor::DrawStatusPopup() {
if (!status_.ok()) {
gui::widgets::DisplayStatus(status_);
DisplayStatus(status_);
}
}

View File

@@ -26,7 +26,6 @@ namespace editor {
class MasterEditor {
public:
~MasterEditor();
void SetupScreen(std::shared_ptr<SDL_Renderer> renderer);
void UpdateScreen();

View File

@@ -186,25 +186,15 @@ void OverworldEditor::DrawOverworldCanvas() {
overworld_map_canvas_.DrawBackground();
overworld_map_canvas_.UpdateContext();
overworld_map_canvas_.DrawGrid(64.f);
// if (all_gfx_loaded_) {
// static bool tiles_made = false;
// static std::vector<gfx::Bitmap> tiles;
// if (!tiles_made) {
// tiles = graphics_bin_.at(0).CreateTiles();
// auto renderer = rom_.Renderer();
// for (auto &tile : tiles) {
// tile.CreateTexture(renderer);
// }
// }
// for (auto &map : overworld_.GetOverworldMaps()) {
// overworld_map_canvas_.GetDrawList()->AddImage(
// (void *)tiles[0].GetTexture(),
// (void *)map.GetBitmap().GetTexture(),
// ImVec2(overworld_map_canvas_.GetZeroPoint().x + 2,
// overworld_map_canvas_.GetZeroPoint().y + 2),
// ImVec2(
// overworld_map_canvas_.GetZeroPoint().x + (tiles[0].GetWidth() *
// 2), overworld_map_canvas_.GetZeroPoint().y +
// (tiles[0].GetHeight() * 2)));
// ImVec2(overworld_map_canvas_.GetZeroPoint().x +
// (map.GetBitmap().GetWidth() * 2),
// overworld_map_canvas_.GetZeroPoint().y +
// (map.GetBitmap().GetHeight() * 2)));
// }
overworld_map_canvas_.DrawOverlay();
}
@@ -262,7 +252,7 @@ void OverworldEditor::DrawTile8Selector() {
ImVec2(256 + 1, kNumSheetsToLoad * 64 + 1));
graphics_bin_canvas_.UpdateContext();
if (all_gfx_loaded_) {
for (const auto &[key, value] : graphics_bin_v2_) {
for (const auto &[key, value] : graphics_bin_) {
int offset = 64 * (key + 1);
int top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 2;
if (key >= 1) {
@@ -289,7 +279,6 @@ void OverworldEditor::DrawAreaGraphics() {
}
current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 16 * 64 + 1));
current_gfx_canvas_.UpdateContext();
current_gfx_canvas_.DrawGrid();
for (const auto &[key, value] : current_graphics_set_) {
int offset = 64 * (key + 1);
int top_left_y = current_gfx_canvas_.GetZeroPoint().y + 2;
@@ -302,6 +291,7 @@ void OverworldEditor::DrawAreaGraphics() {
ImVec2(current_gfx_canvas_.GetZeroPoint().x + 256,
current_gfx_canvas_.GetZeroPoint().y + offset));
}
current_gfx_canvas_.DrawGrid(32.0f);
current_gfx_canvas_.DrawOverlay();
}
}
@@ -314,11 +304,11 @@ void OverworldEditor::LoadGraphics() {
current_palette_[i].w = 1.f;
}
absl::Status graphics_data_status = rom_.LoadAllGraphicsDataV2();
absl::Status graphics_data_status = rom_.LoadAllGraphicsData();
if (!graphics_data_status.ok()) {
std::cout << "Error " << graphics_data_status.ToString() << std::endl;
}
graphics_bin_v2_ = rom_.GetGraphicsBinV2();
graphics_bin_ = rom_.GetGraphicsBin();
tile16_blockset_bmp_.Create(128 * 2, 8192 * 2, 8, 1048576);
}

View File

@@ -4,7 +4,6 @@
#include <imgui/imgui.h>
#include <cmath>
#include <unordered_map>
#include "absl/container/flat_hash_map.h"
#include "absl/status/status.h"
@@ -70,8 +69,7 @@ class OverworldEditor {
ImGuiTableFlags_Resizable |
ImGuiTableFlags_SizingStretchSame;
std::unordered_map<unsigned int, gfx::Bitmap> graphics_bin_;
absl::flat_hash_map<int, gfx::Bitmap> graphics_bin_v2_;
absl::flat_hash_map<int, gfx::Bitmap> graphics_bin_;
absl::flat_hash_map<int, gfx::Bitmap> current_graphics_set_;
ROM rom_;