Integrating Status return types into GUI

This commit is contained in:
Justin Scofield
2022-07-24 11:55:34 -04:00
parent 03d9b5ae3c
commit 6011d1e6af
11 changed files with 89 additions and 101 deletions

View File

@@ -4,7 +4,6 @@
#include <imgui/imgui.h>
#include <cmath>
#include <unordered_map>
#include "absl/container/flat_hash_map.h"
#include "absl/status/status.h"
@@ -70,8 +69,7 @@ class OverworldEditor {
ImGuiTableFlags_Resizable |
ImGuiTableFlags_SizingStretchSame;
std::unordered_map<unsigned int, gfx::Bitmap> graphics_bin_;
absl::flat_hash_map<int, gfx::Bitmap> graphics_bin_v2_;
absl::flat_hash_map<int, gfx::Bitmap> graphics_bin_;
absl::flat_hash_map<int, gfx::Bitmap> current_graphics_set_;
ROM rom_;