housekeeping snes_tile

This commit is contained in:
Justin Scofield
2022-07-11 21:35:23 -04:00
parent 08590d824d
commit 647c975ead
2 changed files with 7 additions and 18 deletions

View File

@@ -1,11 +1,10 @@
#include <compressions/alttpcompression.h>
#include <rommapping.h>
#include "snes_tile.h"
#include <memory>
#include <cstdint>
#include <vector>
#include "app/core/constants.h"
#include "snes_tile.h"
#include "app/gfx/snes_palette.h"
namespace yaze {
namespace app {

View File

@@ -1,20 +1,10 @@
#ifndef YAZE_APP_GFX_TILE_H
#define YAZE_APP_GFX_TILE_H
#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <rommapping.h>
#include <cassert>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <memory>
#include <regex>
#include <string>
#include <unordered_map>
#include <vector>
#include "app/core/constants.h"
#include "app/gfx/snes_palette.h"
namespace yaze {
@@ -89,4 +79,4 @@ void CopyTile16(int x, int y, int xx, int yy, int offset, TileInfo tile,
} // namespace app
} // namespace yaze
#endif // YAZE_APP_GFX_TILE_H
#endif // YAZE_APP_GFX_SNES_TILE_H