gui cleanup
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@@ -173,27 +173,47 @@ absl::Status MasterEditor::Update() {
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auto current_tab_bar = ImGui::GetCurrentContext()->CurrentTabBar;
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if (overworld_editor_.jump_to_tab() == -1) {
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gui::RenderTabItem("Overworld", [&]() {
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if (ImGui::BeginTabItem("Overworld")) {
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current_editor_ = &overworld_editor_;
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status_ = overworld_editor_.Update();
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});
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ImGui::EndTabItem();
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}
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}
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gui::RenderTabItem("Dungeon", [&]() {
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if (ImGui::BeginTabItem("Dungeon")) {
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current_editor_ = &dungeon_editor_;
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status_ = dungeon_editor_.Update();
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if (overworld_editor_.jump_to_tab() != -1) {
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dungeon_editor_.add_room(overworld_editor_.jump_to_tab());
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overworld_editor_.jump_to_tab_ = -1;
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}
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});
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ImGui::EndTabItem();
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}
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gui::RenderTabItem("Graphics",
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[&]() { status_ = graphics_editor_.Update(); });
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gui::RenderTabItem("Sprites", [&]() { status_ = sprite_editor_.Update(); });
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gui::RenderTabItem("Palettes", [&]() { status_ = palette_editor_.Update(); });
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gui::RenderTabItem("Screens", [&]() { screen_editor_.Update(); });
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gui::RenderTabItem("Music", [&]() { music_editor_.Update(); });
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if (ImGui::BeginTabItem("Graphics")) {
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status_ = graphics_editor_.Update();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Sprites")) {
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status_ = sprite_editor_.Update();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Palettes")) {
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status_ = palette_editor_.Update();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Screens")) {
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screen_editor_.Update();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Music")) {
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music_editor_.Update();
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ImGui::EndTabItem();
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}
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END_TAB_BAR()
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ImGui::End();
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@@ -293,13 +293,7 @@ void ScreenEditor::DrawDungeonMapsTabs() {
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std::string label =
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dungeon_map_labels_[selected_dungeon][floor_number][j];
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screen_canvas_.DrawText(label, (posX * 2), (posY * 2));
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// GFX.drawText(
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// e.Graphics, 16 + ((i % 5) * 32), 20 + ((i / 5) * 32),
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}
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// if (dungmapSelectedTile == i)
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// Constants.AzurePen2,
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// 10 + ((i % 5) * 32), 12 + ((i / 5) * 32), 32, 32));
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}
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screen_canvas_.DrawGrid(64.f, 5);
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@@ -369,6 +363,9 @@ void ScreenEditor::DrawDungeonMapsEditor() {
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rom()->resource_label()->SelectableLabelWithNameEdit(
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selected_dungeon == i, "Dungeon Names", absl::StrFormat("%d", i),
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dungeon_names[i]);
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if (ImGui::IsItemClicked()) {
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selected_dungeon = i;
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}
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}
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// Map column
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@@ -43,7 +43,7 @@ using ItemLabelFlags = enum ItemLabelFlag {
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IMGUI_API void ItemLabel(absl::string_view title, ItemLabelFlags flags);
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IMGUI_API ImGuiID GetID(const std::string &id);
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IMGUI_API ImGuiID GetID(const std::string& id);
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} // namespace gui
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} // namespace app
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