Refactor Overworld blockset types and update related function signatures

This commit is contained in:
scawful
2024-12-31 16:40:01 -05:00
parent 9f67e0c399
commit 6d2de44b94
8 changed files with 86 additions and 91 deletions

View File

@@ -51,7 +51,7 @@ using ImGui::Text;
absl::Status Tile16Editor::InitBlockset(
const gfx::Bitmap& tile16_blockset_bmp, const gfx::Bitmap& current_gfx_bmp,
const std::vector<gfx::Bitmap>& tile16_individual,
uint8_t all_tiles_types[0x200]) {
std::array<uint8_t, 0x200>& all_tiles_types) {
all_tiles_types_ = all_tiles_types;
tile16_blockset_bmp_ = tile16_blockset_bmp;
tile16_individual_ = tile16_individual;