Add status macros and refactor overworld

This commit is contained in:
scawful
2022-08-23 13:26:06 -05:00
parent 86b36b1ba0
commit 6dd4c390fe
4 changed files with 65 additions and 41 deletions

View File

@@ -39,8 +39,10 @@ class Overworld {
ushort GenerateTile32(int i, int k, int dimension);
void AssembleMap32Tiles();
void AssembleMap16Tiles();
void AssignWorldTiles(OWBlockset &world, int x, int y, int sx, int sy,
int tpos);
void AssignWorldTiles(int x, int y, int sx, int sy,
int tpos, OWBlockset &world);
void OrganizeMapTiles(Bytes &bytes, Bytes &bytes2, OWBlockset &world, int i,
int sx, int sy, int &ttpos);
absl::Status DecompressAllMapTiles();
void FetchLargeMaps();