Add Tilesheet class, update ScreenEditor for DungeonMaps

This commit is contained in:
scawful
2024-01-22 03:30:55 -05:00
parent 7d28d35e5d
commit 6f80f328a8
12 changed files with 751 additions and 84 deletions

View File

@@ -49,7 +49,11 @@ class ExperimentFlags {
// only supports macOS.
bool kLoadSystemFonts = true;
// Uses texture streaming from SDL for my dynamic updates.
bool kLoadTexturesAsStreaming = false;
// Save dungeon map edits to the ROM.
bool kSaveDungeonMaps = false;
};
ExperimentFlags() = default;