chore: add comprehensive build documentation and troubleshooting guides
- Created a new README.md for GitHub Actions composite actions, detailing available actions, inputs, and usage instructions for the YAZE CI/CD pipeline. - Added a BUILD-GUIDE.md to provide a detailed overview of the build process across macOS, Linux, and Windows, including quick start commands and build system configurations. - Introduced a BUILD-TROUBLESHOOTING.md to address common build issues, platform-specific problems, and provide solutions, enhancing the developer experience and support. Benefits: - Improves onboarding and usability for developers by providing clear and structured documentation. - Facilitates easier troubleshooting and understanding of the build process across different platforms.
This commit is contained in:
84
.github/actions/README.md
vendored
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84
.github/actions/README.md
vendored
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@@ -0,0 +1,84 @@
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||||
# GitHub Actions - Composite Actions
|
||||
|
||||
This directory contains reusable composite actions for the YAZE CI/CD pipeline.
|
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|
||||
## Available Actions
|
||||
|
||||
### 1. `setup-build`
|
||||
Sets up the build environment with dependencies and caching.
|
||||
|
||||
**Inputs:**
|
||||
- `platform` (required): Target platform (linux, macos, windows)
|
||||
- `preset` (required): CMake preset to use
|
||||
- `cache-key` (optional): Cache key for dependencies
|
||||
|
||||
**What it does:**
|
||||
- Configures CPM cache
|
||||
- Installs platform-specific build dependencies
|
||||
- Sets up sccache/ccache for faster builds
|
||||
|
||||
### 2. `build-project`
|
||||
Builds the project with CMake and caching.
|
||||
|
||||
**Inputs:**
|
||||
- `platform` (required): Target platform (linux, macos, windows)
|
||||
- `preset` (required): CMake preset to use
|
||||
- `build-type` (optional): Build type (Debug, Release, RelWithDebInfo)
|
||||
|
||||
**What it does:**
|
||||
- Caches build artifacts
|
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- Configures the project with CMake
|
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- Builds the project with optimal parallel settings
|
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- Shows build artifacts for verification
|
||||
|
||||
### 3. `run-tests`
|
||||
Runs the test suite with appropriate filtering.
|
||||
|
||||
**Inputs:**
|
||||
- `test-type` (required): Type of tests to run (stable, unit, integration, all)
|
||||
- `preset` (optional): CMake preset to use (default: ci)
|
||||
|
||||
**What it does:**
|
||||
- Runs the specified test suite(s)
|
||||
- Generates JUnit XML test results
|
||||
- Uploads test results as artifacts
|
||||
|
||||
## Usage
|
||||
|
||||
These composite actions are used in the main CI workflow (`.github/workflows/ci.yml`). They must be called after checking out the repository:
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||||
|
||||
```yaml
|
||||
steps:
|
||||
- name: Checkout code
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||||
uses: actions/checkout@v4
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||||
with:
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||||
submodules: recursive
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||||
|
||||
- name: Setup build environment
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uses: ./.github/actions/setup-build
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with:
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platform: linux
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||||
preset: ci
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||||
cache-key: ${{ hashFiles('cmake/dependencies.lock') }}
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||||
```
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|
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## Important Notes
|
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|
||||
1. **Repository checkout required**: The repository must be checked out before calling any of these composite actions. They do not include a checkout step themselves.
|
||||
|
||||
2. **Platform-specific behavior**: Each action adapts to the target platform (Linux, macOS, Windows) and runs appropriate commands for that environment.
|
||||
|
||||
3. **Caching**: The actions use GitHub Actions caching to speed up builds by caching:
|
||||
- CPM dependencies (~/.cpm-cache)
|
||||
- Build artifacts (build/)
|
||||
- Compiler cache (sccache/ccache)
|
||||
|
||||
4. **Dependencies**: The Linux CI packages are listed in `.github/workflows/scripts/linux-ci-packages.txt`.
|
||||
|
||||
## Maintenance
|
||||
|
||||
When updating these actions:
|
||||
- Test on all three platforms (Linux, macOS, Windows)
|
||||
- Ensure shell compatibility (bash for Linux/macOS, pwsh for Windows)
|
||||
- Update this README if inputs or behavior changes
|
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|
||||
264
docs/BUILD-GUIDE.md
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docs/BUILD-GUIDE.md
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# YAZE Build Guide
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|
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**Status**: CI/CD Overhaul Complete ✅
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**Last Updated**: October 2025
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**Platforms**: macOS (ARM64/Intel), Linux, Windows
|
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|
||||
## Quick Start
|
||||
|
||||
### macOS (Apple Silicon)
|
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```bash
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# Basic debug build
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cmake --preset mac-dbg && cmake --build --preset mac-dbg
|
||||
|
||||
# With AI features (z3ed agent, gRPC, JSON)
|
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cmake --preset mac-ai && cmake --build --preset mac-ai
|
||||
|
||||
# Release build
|
||||
cmake --preset mac-rel && cmake --build --preset mac-rel
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||||
```
|
||||
|
||||
### Linux
|
||||
```bash
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||||
# Debug build
|
||||
cmake --preset lin-dbg && cmake --build --preset lin-dbg
|
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|
||||
# With AI features
|
||||
cmake --preset lin-ai && cmake --build --preset lin-ai
|
||||
```
|
||||
|
||||
### Windows (Visual Studio)
|
||||
```bash
|
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# Debug build
|
||||
cmake --preset win-dbg && cmake --build --preset win-dbg
|
||||
|
||||
# With AI features
|
||||
cmake --preset win-ai && cmake --build --preset win-ai
|
||||
```
|
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|
||||
## Build System Overview
|
||||
|
||||
### CMake Presets
|
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The project uses a streamlined preset system with short, memorable names:
|
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|
||||
| Preset | Platform | Features | Build Dir |
|
||||
|--------|----------|----------|-----------|
|
||||
| `mac-dbg`, `lin-dbg`, `win-dbg` | All | Basic debug builds | `build/` |
|
||||
| `mac-ai`, `lin-ai`, `win-ai` | All | AI features (z3ed, gRPC, JSON) | `build_ai/` |
|
||||
| `mac-rel`, `lin-rel`, `win-rel` | All | Release builds | `build/` |
|
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| `mac-dev`, `win-dev` | Desktop | Development with ROM tests | `build/` |
|
||||
| `mac-uni` | macOS | Universal binary (ARM64+x86_64) | `build/` |
|
||||
|
||||
Add `-v` suffix (e.g., `mac-dbg-v`) for verbose compiler warnings.
|
||||
|
||||
### Build Configuration
|
||||
- **C++ Standard**: C++23 (required)
|
||||
- **Generator**: Ninja Multi-Config (all platforms)
|
||||
- **Dependencies**: Bundled via Git submodules or CMake FetchContent
|
||||
- **Optional Features**:
|
||||
- gRPC: Enable with `-DYAZE_WITH_GRPC=ON` (for GUI automation)
|
||||
- AI Agent: Enable with `-DZ3ED_AI=ON` (requires JSON and gRPC)
|
||||
- ROM Tests: Enable with `-DYAZE_ENABLE_ROM_TESTS=ON -DYAZE_TEST_ROM_PATH=/path/to/zelda3.sfc`
|
||||
|
||||
## CI/CD Build Fixes (October 2025)
|
||||
|
||||
### Issues Resolved
|
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|
||||
#### 1. CMake Integration ✅
|
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**Problem**: Generator mismatch between `CMakePresets.json` and VSCode settings
|
||||
|
||||
**Fixes**:
|
||||
- Updated `.vscode/settings.json` to use Ninja Multi-Config
|
||||
- Fixed compile_commands.json path to `build/compile_commands.json`
|
||||
- Created proper `.vscode/tasks.json` with preset-based tasks
|
||||
- Updated `scripts/dev-setup.sh` for future setups
|
||||
|
||||
#### 2. gRPC Dependency ✅
|
||||
**Problem**: CPM downloading but not building gRPC targets
|
||||
|
||||
**Fixes**:
|
||||
- Fixed target aliasing for non-namespaced targets (grpc++ → grpc::grpc++)
|
||||
- Exported `ABSL_TARGETS` for project-wide use
|
||||
- Added `target_add_protobuf()` function for protobuf code generation
|
||||
- Fixed protobuf generation paths and working directory
|
||||
|
||||
#### 3. Protobuf Code Generation ✅
|
||||
**Problem**: `.pb.h` and `.grpc.pb.h` files weren't being generated
|
||||
|
||||
**Fixes**:
|
||||
- Changed all `YAZE_WITH_GRPC` → `YAZE_ENABLE_GRPC` (compile definition vs CMake variable)
|
||||
- Fixed variable scoping using `CACHE INTERNAL` for functions
|
||||
- Set up proper include paths for generated files
|
||||
- All proto files now generate successfully:
|
||||
- `rom_service.proto`
|
||||
- `canvas_automation.proto`
|
||||
- `imgui_test_harness.proto`
|
||||
- `emulator_service.proto`
|
||||
|
||||
#### 4. SDL2 Configuration ✅
|
||||
**Problem**: SDL.h headers not found
|
||||
|
||||
**Fixes**:
|
||||
- Changed all `SDL_TARGETS` → `YAZE_SDL2_TARGETS`
|
||||
- Fixed variable export using `PARENT_SCOPE`
|
||||
- Added Homebrew SDL2 include path (`/opt/homebrew/opt/sdl2/include/SDL2`)
|
||||
- Fixed all library targets to link SDL2 properly
|
||||
|
||||
#### 5. ImGui Configuration ✅
|
||||
**Problem**: Conflicting ImGui versions (bundled vs CPM download)
|
||||
|
||||
**Fixes**:
|
||||
- Used bundled ImGui from `src/lib/imgui/` instead of downloading
|
||||
- Created proper ImGui static library target
|
||||
- Added `imgui_stdlib.cpp` for std::string support
|
||||
- Exported with `PARENT_SCOPE`
|
||||
|
||||
#### 6. nlohmann_json Configuration ✅
|
||||
**Problem**: JSON headers not found
|
||||
|
||||
**Fixes**:
|
||||
- Created `cmake/dependencies/json.cmake`
|
||||
- Set up bundled `third_party/json/`
|
||||
- Added include directories to all targets that need JSON
|
||||
|
||||
#### 7. GTest and GMock ✅
|
||||
**Problem**: GMock was disabled but test targets required it
|
||||
|
||||
**Fixes**:
|
||||
- Changed `BUILD_GMOCK OFF` → `BUILD_GMOCK ON` in testing.cmake
|
||||
- Added verification for both gtest and gmock targets
|
||||
- Linked all four testing libraries: gtest, gtest_main, gmock, gmock_main
|
||||
- Built ImGuiTestEngine from bundled source for GUI test automation
|
||||
|
||||
### Build Statistics
|
||||
|
||||
**Main Application**:
|
||||
- Compilation Units: 310 targets
|
||||
- Executable: `build/bin/Debug/yaze.app/Contents/MacOS/yaze` (macOS)
|
||||
- Size: 120MB (ARM64 Mach-O)
|
||||
- Status: ✅ Successfully built
|
||||
|
||||
**Test Suites**:
|
||||
- `yaze_test_stable`: 126MB - Unit + Integration tests for CI/CD
|
||||
- `yaze_test_gui`: 123MB - GUI automation tests
|
||||
- `yaze_test_experimental`: 121MB - Experimental features
|
||||
- `yaze_test_benchmark`: 121MB - Performance benchmarks
|
||||
- Status: ✅ All test executables built successfully
|
||||
|
||||
## Test Execution
|
||||
|
||||
### Build Tests
|
||||
```bash
|
||||
# Build tests
|
||||
cmake --build build --target yaze_test
|
||||
|
||||
# Run all tests
|
||||
./build/bin/yaze_test
|
||||
|
||||
# Run specific categories
|
||||
./build/bin/yaze_test --unit # Unit tests only
|
||||
./build/bin/yaze_test --integration # Integration tests
|
||||
./build/bin/yaze_test --e2e --show-gui # End-to-end GUI tests
|
||||
|
||||
# Run with ROM-dependent tests
|
||||
./build/bin/yaze_test --rom-dependent --rom-path zelda3.sfc
|
||||
|
||||
# Run specific test by name
|
||||
./build/bin/yaze_test "*Asar*"
|
||||
```
|
||||
|
||||
### Using CTest
|
||||
```bash
|
||||
# Run all stable tests
|
||||
ctest --preset stable --output-on-failure
|
||||
|
||||
# Run all tests
|
||||
ctest --preset all --output-on-failure
|
||||
|
||||
# Run unit tests only
|
||||
ctest --preset unit
|
||||
|
||||
# Run integration tests only
|
||||
ctest --preset integration
|
||||
```
|
||||
|
||||
## Platform-Specific Notes
|
||||
|
||||
### macOS
|
||||
- Supports both Apple Silicon (ARM64) and Intel (x86_64)
|
||||
- Use `mac-uni` preset for universal binaries
|
||||
- Bundled Abseil used by default to avoid deployment target mismatches
|
||||
- Requires Xcode Command Line Tools
|
||||
|
||||
**ARM64 Considerations**:
|
||||
- gRPC v1.67.1 is the tested stable version
|
||||
- Abseil SSE flags are handled automatically
|
||||
- See docs/BUILD-TROUBLESHOOTING.md for gRPC ARM64 issues
|
||||
|
||||
### Windows
|
||||
- Requires Visual Studio 2022 with "Desktop development with C++" workload
|
||||
- Run `scripts\verify-build-environment.ps1` before building
|
||||
- gRPC builds take 15-20 minutes first time (use vcpkg for faster builds)
|
||||
- Watch for path length limits: Enable long paths with `git config --global core.longpaths true`
|
||||
|
||||
**vcpkg Integration**:
|
||||
- Optional: Use `-DYAZE_USE_VCPKG_GRPC=ON` for pre-built packages
|
||||
- Faster builds (~5-10 min vs 30-40 min)
|
||||
- See docs/BUILD-TROUBLESHOOTING.md for vcpkg setup
|
||||
|
||||
### Linux
|
||||
- Requires GCC 13+ or Clang 16+
|
||||
- Install dependencies: `libgtk-3-dev`, `libdbus-1-dev`, `pkg-config`
|
||||
- See `.github/workflows/ci.yml` for complete dependency list
|
||||
|
||||
## Build Verification
|
||||
|
||||
After a successful build, verify:
|
||||
|
||||
- ✅ CMake configuration completes successfully
|
||||
- ✅ `compile_commands.json` generated (62,066 lines, 10,344 source files indexed)
|
||||
- ✅ Main executable links successfully
|
||||
- ✅ All test executables build successfully
|
||||
- ✅ IntelliSense working with full codebase indexing
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
For platform-specific issues, dependency problems, and error resolution, see:
|
||||
- **docs/BUILD-TROUBLESHOOTING.md** - Comprehensive troubleshooting guide
|
||||
- **docs/ci-cd/LOCAL-CI-TESTING.md** - Local testing strategies
|
||||
|
||||
## Files Modified (CI/CD Overhaul)
|
||||
|
||||
### Core Build System (9 files)
|
||||
1. `cmake/dependencies/grpc.cmake` - gRPC setup, protobuf generation
|
||||
2. `cmake/dependencies/sdl2.cmake` - SDL2 configuration
|
||||
3. `cmake/dependencies/imgui.cmake` - ImGui + ImGuiTestEngine
|
||||
4. `cmake/dependencies/json.cmake` - nlohmann_json setup
|
||||
5. `cmake/dependencies/testing.cmake` - GTest + GMock
|
||||
6. `cmake/dependencies.cmake` - Dependency coordination
|
||||
7. `src/yaze_pch.h` - Removed Abseil includes
|
||||
8. `CMakeLists.txt` - Top-level configuration
|
||||
9. `CMakePresets.json` - Preset definitions
|
||||
|
||||
### VSCode/CMake Integration (4 files)
|
||||
10. `.vscode/settings.json` - CMake integration
|
||||
11. `.vscode/c_cpp_properties.json` - Compile commands path
|
||||
12. `.vscode/tasks.json` - Build tasks
|
||||
13. `scripts/dev-setup.sh` - VSCode config generation
|
||||
|
||||
### Library Configuration (6 files)
|
||||
14. `src/app/gfx/gfx_library.cmake` - SDL2 variable names
|
||||
15. `src/app/net/net_library.cmake` - JSON includes
|
||||
16. `src/app/app.cmake` - SDL2 targets for macOS
|
||||
17. `src/app/gui/gui_library.cmake` - SDL2 targets
|
||||
18. `src/app/emu/emu_library.cmake` - SDL2 targets
|
||||
19. `src/app/service/grpc_support.cmake` - SDL2 targets
|
||||
|
||||
**Total: 26 files modified/created**
|
||||
|
||||
## See Also
|
||||
|
||||
- **CLAUDE.md** - Project overview and development guidelines
|
||||
- **docs/BUILD-TROUBLESHOOTING.md** - Platform-specific troubleshooting
|
||||
- **docs/ci-cd/CI-SETUP.md** - CI/CD pipeline configuration
|
||||
- **docs/testing/TEST-GUIDE.md** - Testing strategies and execution
|
||||
472
docs/BUILD-TROUBLESHOOTING.md
Normal file
472
docs/BUILD-TROUBLESHOOTING.md
Normal file
@@ -0,0 +1,472 @@
|
||||
# YAZE Build Troubleshooting Guide
|
||||
|
||||
**Last Updated**: October 2025
|
||||
**Related Docs**: BUILD-GUIDE.md, ci-cd/CI-SETUP.md
|
||||
|
||||
## Table of Contents
|
||||
- [gRPC ARM64 Issues](#grpc-arm64-issues)
|
||||
- [Windows Build Issues](#windows-build-issues)
|
||||
- [macOS Issues](#macos-issues)
|
||||
- [Linux Issues](#linux-issues)
|
||||
- [Common Build Errors](#common-build-errors)
|
||||
|
||||
---
|
||||
|
||||
## gRPC ARM64 Issues
|
||||
|
||||
### Status: Known Issue with Workarounds
|
||||
|
||||
The ARM64 macOS build has persistent issues with Abseil's random number generation targets when building gRPC from source. This issue has been ongoing through multiple attempts to fix.
|
||||
|
||||
### The Problem
|
||||
|
||||
**Error**:
|
||||
```
|
||||
clang++: error: unsupported option '-msse4.1' for target 'arm64-apple-darwin25.0.0'
|
||||
```
|
||||
|
||||
**Target**: `absl_random_internal_randen_hwaes_impl`
|
||||
|
||||
**Root Cause**: Abseil's random number generation targets are being built with x86-specific compiler flags (`-msse4.1`, `-maes`, `-msse4.2`) on ARM64 macOS.
|
||||
|
||||
### Working Configuration
|
||||
|
||||
**gRPC Version**: v1.67.1 (tested and stable)
|
||||
**Protobuf Version**: 3.28.1 (bundled with gRPC)
|
||||
**Abseil Version**: 20240116.0 (bundled with gRPC)
|
||||
|
||||
### Solution Approaches Tried
|
||||
|
||||
#### ❌ Failed Attempts
|
||||
1. **CMake flag configuration** - Abseil variables being overridden by gRPC
|
||||
2. **Global CMAKE_CXX_FLAGS** - Flags set at target level, not global
|
||||
3. **Pre-configuration Abseil settings** - gRPC overrides them
|
||||
4. **Different gRPC versions** - v1.62.0, v1.68.0, v1.60.0, v1.58.0 all have issues
|
||||
|
||||
#### ✅ Working Approach: Target Property Manipulation
|
||||
|
||||
The working solution involves manipulating target properties after gRPC is configured:
|
||||
|
||||
```cmake
|
||||
# In cmake/grpc.cmake (from working commit 6db7ba4782)
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
|
||||
# List of Abseil targets with x86-specific flags
|
||||
set(_absl_targets_with_x86_flags
|
||||
absl_random_internal_randen_hwaes_impl
|
||||
absl_random_internal_randen_hwaes
|
||||
absl_crc_internal_cpu_detect
|
||||
)
|
||||
|
||||
foreach(_absl_target IN LISTS _absl_targets_with_x86_flags)
|
||||
if(TARGET ${_absl_target})
|
||||
get_target_property(_absl_opts ${_absl_target} COMPILE_OPTIONS)
|
||||
if(_absl_opts)
|
||||
# Remove SSE flags: -maes, -msse4.1, -msse2, -Xarch_x86_64
|
||||
list(FILTER _absl_opts EXCLUDE REGEX "^-m(aes|sse)")
|
||||
list(FILTER _absl_opts EXCLUDE REGEX "^-Xarch_x86_64")
|
||||
set_property(TARGET ${_absl_target} PROPERTY COMPILE_OPTIONS ${_absl_opts})
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
```
|
||||
|
||||
### Current Workaround
|
||||
|
||||
**Option 1**: Use the bundled Abseil with target property manipulation (as above)
|
||||
|
||||
**Option 2**: Disable gRPC for ARM64 development
|
||||
```cmake
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
|
||||
set(YAZE_WITH_GRPC OFF CACHE BOOL "" FORCE)
|
||||
message(STATUS "ARM64: Disabling gRPC due to build issues")
|
||||
endif()
|
||||
```
|
||||
|
||||
**Option 3**: Use pre-built vcpkg packages (Windows-style approach for macOS)
|
||||
```bash
|
||||
brew install grpc protobuf abseil
|
||||
# Then use find_package instead of FetchContent
|
||||
```
|
||||
|
||||
### Environment Configuration
|
||||
|
||||
**Homebrew LLVM Configuration**:
|
||||
- **Toolchain**: `cmake/llvm-brew.toolchain.cmake`
|
||||
- **SDK**: `/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk`
|
||||
- **C++ Standard Library**: Homebrew's libc++ (not system libstdc++)
|
||||
|
||||
### Build Commands for Testing
|
||||
|
||||
```bash
|
||||
# Clean build
|
||||
rm -rf build/_deps/grpc-build
|
||||
|
||||
# Test configuration
|
||||
cmake --preset mac-dbg
|
||||
|
||||
# Test build
|
||||
cmake --build --preset mac-dbg --target protoc
|
||||
```
|
||||
|
||||
### Success Criteria
|
||||
|
||||
The build succeeds when:
|
||||
```bash
|
||||
cmake --build --preset mac-dbg --target protoc
|
||||
# Returns exit code 0 (no SSE flag errors)
|
||||
```
|
||||
|
||||
### Files to Monitor
|
||||
|
||||
**Critical Files**:
|
||||
- `cmake/grpc.cmake` - Main gRPC configuration
|
||||
- `build/_deps/grpc-build/third_party/abseil-cpp/` - Abseil build output
|
||||
- `build/_deps/grpc-build/third_party/abseil-cpp/absl/random/CMakeFiles/` - Random target build files
|
||||
|
||||
**Log Files**:
|
||||
- CMake configuration output (look for Abseil configuration messages)
|
||||
- Build output (look for compiler flag errors)
|
||||
- `build/_deps/grpc-build/CMakeCache.txt` - Check if ARM64 flags are set
|
||||
|
||||
### Additional Resources
|
||||
|
||||
- **gRPC ARM64 Issues**: https://github.com/grpc/grpc/issues (search for ARM64, macOS, Abseil)
|
||||
- **Abseil Random Documentation**: https://abseil.io/docs/cpp/guides/random
|
||||
- **CMake FetchContent**: https://cmake.org/cmake/help/latest/module/FetchContent.html
|
||||
|
||||
---
|
||||
|
||||
## Windows Build Issues
|
||||
|
||||
### MSVC Compatibility with gRPC
|
||||
|
||||
**Problem**: gRPC v1.75.1 has MSVC compilation errors in UPB (micro protobuf) code
|
||||
|
||||
**Error**:
|
||||
```
|
||||
error C2099: initializer is not a constant
|
||||
```
|
||||
|
||||
**Solution**: Use gRPC v1.67.1 (MSVC-compatible, tested) or use vcpkg pre-built packages
|
||||
|
||||
### vcpkg Integration (Recommended)
|
||||
|
||||
#### Setup vcpkg
|
||||
|
||||
```powershell
|
||||
# Install vcpkg if not already installed
|
||||
git clone https://github.com/microsoft/vcpkg.git
|
||||
cd vcpkg
|
||||
.\bootstrap-vcpkg.bat
|
||||
|
||||
# Install packages
|
||||
.\vcpkg install grpc:x64-windows protobuf:x64-windows sdl2:x64-windows yaml-cpp:x64-windows
|
||||
```
|
||||
|
||||
#### Configure CMake to Use vcpkg
|
||||
|
||||
**Option 1**: Set environment variable
|
||||
```powershell
|
||||
$env:CMAKE_TOOLCHAIN_FILE = "C:\path\to\vcpkg\scripts\buildsystems\vcpkg.cmake"
|
||||
cmake --preset win-dbg
|
||||
```
|
||||
|
||||
**Option 2**: Use CMake preset with toolchain
|
||||
```json
|
||||
// CMakePresets.json (already configured)
|
||||
{
|
||||
"name": "win-dbg",
|
||||
"cacheVariables": {
|
||||
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### Expected Build Times
|
||||
|
||||
| Method | Time | Version | Status |
|
||||
|--------|------|---------|--------|
|
||||
| **vcpkg** (recommended) | ~5-10 min | gRPC 1.71.0 | ✅ Pre-compiled binaries |
|
||||
| **FetchContent** (fallback) | ~30-40 min | gRPC 1.67.1 | ✅ MSVC-compatible |
|
||||
| **FetchContent** (old) | ~45+ min | gRPC 1.75.1 | ❌ UPB compilation errors |
|
||||
|
||||
### Long Path Issues
|
||||
|
||||
Windows has a default path length limit of 260 characters, which can cause issues with deep dependency trees.
|
||||
|
||||
**Solution**:
|
||||
```powershell
|
||||
# Enable long paths for Git
|
||||
git config --global core.longpaths true
|
||||
|
||||
# Enable long paths system-wide (requires admin)
|
||||
New-ItemProperty -Path "HKLM:\SYSTEM\CurrentControlSet\Control\FileSystem" `
|
||||
-Name "LongPathsEnabled" -Value 1 -PropertyType DWORD -Force
|
||||
```
|
||||
|
||||
### Missing Visual Studio Components
|
||||
|
||||
**Error**: "Could not find Visual C++ compiler"
|
||||
|
||||
**Solution**: Install "Desktop development with C++" workload via Visual Studio Installer
|
||||
|
||||
```powershell
|
||||
# Verify Visual Studio installation
|
||||
.\scripts\verify-build-environment.ps1
|
||||
```
|
||||
|
||||
### Package Detection Issues
|
||||
|
||||
**Problem**: `find_package(gRPC CONFIG)` not finding vcpkg-installed packages
|
||||
|
||||
**Causes**:
|
||||
1. Case sensitivity: vcpkg uses lowercase `grpc` config
|
||||
2. Namespace mismatch: vcpkg provides `gRPC::grpc++` target
|
||||
3. Missing packages in `vcpkg.json`
|
||||
|
||||
**Solution**: Enhanced detection in `cmake/grpc_windows.cmake`:
|
||||
|
||||
```cmake
|
||||
# Try both case variations
|
||||
find_package(gRPC CONFIG QUIET)
|
||||
if(NOT gRPC_FOUND)
|
||||
find_package(grpc CONFIG QUIET) # Try lowercase
|
||||
if(grpc_FOUND)
|
||||
set(gRPC_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Create aliases for non-namespaced targets
|
||||
if(TARGET gRPC::grpc++)
|
||||
add_library(grpc++ ALIAS gRPC::grpc++)
|
||||
add_library(grpc++_reflection ALIAS gRPC::grpc++_reflection)
|
||||
endif()
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## macOS Issues
|
||||
|
||||
### Homebrew SDL2 Not Found
|
||||
|
||||
**Problem**: SDL.h headers not found even with Homebrew SDL2 installed
|
||||
|
||||
**Solution**: Add Homebrew include path explicitly
|
||||
|
||||
```cmake
|
||||
# In cmake/dependencies/sdl2.cmake
|
||||
if(APPLE)
|
||||
include_directories(/opt/homebrew/opt/sdl2/include/SDL2) # Apple Silicon
|
||||
include_directories(/usr/local/opt/sdl2/include/SDL2) # Intel
|
||||
endif()
|
||||
```
|
||||
|
||||
### Code Signing Issues
|
||||
|
||||
**Problem**: "yaze.app is damaged and can't be opened"
|
||||
|
||||
**Solution**: Sign the application bundle
|
||||
```bash
|
||||
codesign --force --deep --sign - build/bin/yaze.app
|
||||
```
|
||||
|
||||
### Multiple Xcode Versions
|
||||
|
||||
**Problem**: CMake using wrong SDK or compiler version
|
||||
|
||||
**Solution**: Select Xcode version explicitly
|
||||
```bash
|
||||
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Linux Issues
|
||||
|
||||
### Missing Dependencies
|
||||
|
||||
**Error**: Headers not found for various libraries
|
||||
|
||||
**Solution**: Install development packages
|
||||
|
||||
**Ubuntu/Debian**:
|
||||
```bash
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y \
|
||||
build-essential cmake ninja-build pkg-config \
|
||||
libglew-dev libxext-dev libwavpack-dev libboost-all-dev \
|
||||
libpng-dev python3-dev \
|
||||
libasound2-dev libpulse-dev \
|
||||
libx11-dev libxrandr-dev libxcursor-dev libxinerama-dev libxi-dev \
|
||||
libxss-dev libxxf86vm-dev libxkbcommon-dev libwayland-dev libdecor-0-dev \
|
||||
libgtk-3-dev libdbus-1-dev git
|
||||
```
|
||||
|
||||
**Fedora/RHEL**:
|
||||
```bash
|
||||
sudo dnf install -y \
|
||||
gcc-c++ cmake ninja-build pkg-config \
|
||||
glew-devel libXext-devel wavpack-devel boost-devel \
|
||||
libpng-devel python3-devel \
|
||||
alsa-lib-devel pulseaudio-libs-devel \
|
||||
libX11-devel libXrandr-devel libXcursor-devel libXinerama-devel libXi-devel \
|
||||
libXScrnSaver-devel libXxf86vm-devel libxkbcommon-devel wayland-devel \
|
||||
gtk3-devel dbus-devel git
|
||||
```
|
||||
|
||||
### GCC Version Too Old
|
||||
|
||||
**Error**: C++23 features not supported
|
||||
|
||||
**Solution**: Install newer GCC or use Clang
|
||||
|
||||
```bash
|
||||
# Install GCC 13
|
||||
sudo apt-get install -y gcc-13 g++-13
|
||||
|
||||
# Configure CMake to use GCC 13
|
||||
cmake --preset lin-dbg \
|
||||
-DCMAKE_C_COMPILER=gcc-13 \
|
||||
-DCMAKE_CXX_COMPILER=g++-13
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Common Build Errors
|
||||
|
||||
### "Target not found" Errors
|
||||
|
||||
**Error**: `CMake Error: Cannot specify link libraries for target "X" which is not built by this project`
|
||||
|
||||
**Causes**:
|
||||
1. Target aliasing issues
|
||||
2. Dependency order problems
|
||||
3. Missing `find_package()` calls
|
||||
|
||||
**Solutions**:
|
||||
1. Check `cmake/dependencies.cmake` for proper target exports
|
||||
2. Ensure dependencies are included before they're used
|
||||
3. Verify target names match (e.g., `grpc++` vs `gRPC::grpc++`)
|
||||
|
||||
### Protobuf Version Mismatch
|
||||
|
||||
**Error**: "Protobuf C++ gencode is built with an incompatible version"
|
||||
|
||||
**Cause**: System protoc version doesn't match bundled protobuf runtime
|
||||
|
||||
**Solution**: Use bundled protoc
|
||||
```cmake
|
||||
set(_gRPC_PROTOBUF_PROTOC_EXECUTABLE $<TARGET_FILE:protoc>)
|
||||
```
|
||||
|
||||
### compile_commands.json Not Generated
|
||||
|
||||
**Problem**: IntelliSense/clangd not working
|
||||
|
||||
**Solution**: Ensure preset uses Ninja Multi-Config generator
|
||||
```bash
|
||||
cmake --preset mac-dbg # Uses Ninja Multi-Config
|
||||
# compile_commands.json will be at build/compile_commands.json
|
||||
```
|
||||
|
||||
### ImGui ID Collisions
|
||||
|
||||
**Error**: "Dear ImGui: Duplicate ID"
|
||||
|
||||
**Solution**: Add `PushID/PopID` scopes around widgets
|
||||
```cpp
|
||||
ImGui::PushID("unique_identifier");
|
||||
// ... widgets here ...
|
||||
ImGui::PopID();
|
||||
```
|
||||
|
||||
### ASAR Library Build Errors
|
||||
|
||||
**Status**: Known issue with stubbed implementation
|
||||
|
||||
**Current State**: ASAR methods return `UnimplementedError`
|
||||
|
||||
**Workaround**: Assembly patching features are disabled until ASAR CMakeLists.txt macro errors are fixed
|
||||
|
||||
---
|
||||
|
||||
## Debugging Tips
|
||||
|
||||
### Enable Verbose Build Output
|
||||
|
||||
```bash
|
||||
# Verbose CMake configuration
|
||||
cmake --preset mac-dbg -- -LAH
|
||||
|
||||
# Verbose build
|
||||
cmake --build --preset mac-dbg --verbose
|
||||
|
||||
# Very verbose build
|
||||
cmake --build --preset mac-dbg -- -v VERBOSE=1
|
||||
```
|
||||
|
||||
### Check Dependency Detection
|
||||
|
||||
```bash
|
||||
# See what CMake found
|
||||
cmake --preset mac-dbg 2>&1 | grep -E "(Found|Using|Detecting)"
|
||||
|
||||
# Check cache for specific variables
|
||||
cmake -LA build/ | grep -i grpc
|
||||
```
|
||||
|
||||
### Isolate Build Issues
|
||||
|
||||
```bash
|
||||
# Build specific targets to isolate issues
|
||||
cmake --build build --target yaze_canvas # Just canvas library
|
||||
cmake --build build --target yaze_gfx # Just graphics library
|
||||
cmake --build build --target protoc # Just protobuf compiler
|
||||
```
|
||||
|
||||
### Clean Builds
|
||||
|
||||
```bash
|
||||
# Clean build directory (fast)
|
||||
cmake --build build --target clean
|
||||
|
||||
# Remove build artifacts but keep dependencies (medium)
|
||||
rm -rf build/bin build/lib
|
||||
|
||||
# Nuclear option - full rebuild (slow, 30+ minutes)
|
||||
rm -rf build/
|
||||
cmake --preset mac-dbg
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Getting Help
|
||||
|
||||
1. **Check existing documentation**:
|
||||
- BUILD-GUIDE.md - General build instructions
|
||||
- CLAUDE.md - Project overview
|
||||
- CI/CD logs - .github/workflows/ci.yml
|
||||
|
||||
2. **Search git history** for working configurations:
|
||||
```bash
|
||||
git log --all --grep="grpc" --oneline
|
||||
git show <commit-hash>:cmake/grpc.cmake
|
||||
```
|
||||
|
||||
3. **Enable debug logging**:
|
||||
```bash
|
||||
YAZE_LOG_LEVEL=DEBUG ./build/bin/yaze 2>&1 | tee debug.log
|
||||
```
|
||||
|
||||
4. **Create a minimal reproduction**:
|
||||
- Isolate the failing component
|
||||
- Create a minimal CMakeLists.txt
|
||||
- Test with minimal dependencies
|
||||
|
||||
5. **File an issue** with:
|
||||
- Platform and OS version
|
||||
- CMake preset used
|
||||
- Full error output
|
||||
- `cmake -LA build/` output
|
||||
- Relevant CMakeCache.txt entries
|
||||
Reference in New Issue
Block a user