chore: Update asset_browser to use std::array for gfx sheets
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@@ -2,10 +2,6 @@
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#define YAZE_APP_EDITOR_GRAPHICS_EDITOR_H
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#include "ImGuiFileDialog/ImGuiFileDialog.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "imgui_memory_editor.h"
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "app/editor/graphics/palette_editor.h"
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@@ -17,6 +13,9 @@
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#include "app/gui/input.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "imgui_memory_editor.h"
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namespace yaze {
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namespace app {
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@@ -179,9 +178,8 @@ class GraphicsEditor : public SharedRom, public Editor {
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gfx::Bitmap scr_bitmap_;
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gfx::Bitmap bin_bitmap_;
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gfx::Bitmap link_full_sheet_;
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gfx::BitmapTable graphics_bin_;
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gfx::BitmapTable clipboard_graphics_bin_;
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gfx::BitmapTable link_graphics_;
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std::array<gfx::Bitmap, kNumGfxSheets> gfx_sheets_;
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gfx::PaletteGroup col_file_palette_group_;
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gfx::SnesPalette z3_rom_palette_;
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gfx::SnesPalette col_file_palette_;
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@@ -189,6 +187,7 @@ class GraphicsEditor : public SharedRom, public Editor {
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gui::Canvas import_canvas_;
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gui::Canvas scr_canvas_;
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gui::Canvas super_donkey_canvas_;
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gui::Canvas graphics_bin_canvas_;
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gui::Canvas current_sheet_canvas_{"CurrentSheetCanvas", ImVec2(0x80, 0x20),
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gui::CanvasGridSize::k8x8};
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gui::Canvas link_canvas_{
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