Deprecation bitmap_manager efforts

This commit is contained in:
scawful
2024-08-13 21:33:45 -04:00
parent dd496f1f4d
commit c3c310a84c
2 changed files with 5 additions and 7 deletions

View File

@@ -332,11 +332,10 @@ void ScreenEditor::DrawDungeonMapsEditor() {
if (!dungeon_maps_loaded_) {
if (LoadDungeonMaps().ok()) {
if (LoadDungeonMapTile16().ok()) {
auto bitmap_manager = rom()->mutable_bitmap_manager();
sheets_.emplace(0, *bitmap_manager->mutable_bitmap(212));
sheets_.emplace(1, *bitmap_manager->mutable_bitmap(213));
sheets_.emplace(2, *bitmap_manager->mutable_bitmap(214));
sheets_.emplace(3, *bitmap_manager->mutable_bitmap(215));
sheets_.emplace(0, rom()->gfx_sheets()[212]);
sheets_.emplace(1, rom()->gfx_sheets()[213]);
sheets_.emplace(2, rom()->gfx_sheets()[214]);
sheets_.emplace(3, rom()->gfx_sheets()[215]);
dungeon_maps_loaded_ = true;
} else {
ImGui::Text("Failed to load dungeon map tile16");

View File

@@ -137,8 +137,7 @@ void DungeonObjectRenderer::UpdateObjectBitmap() {
int x = column * 8;
int y = row * 8;
auto sheet =
rom()->mutable_bitmap_manager()->at(vram_.sheets[sheet_number]);
auto sheet = rom()->mutable_gfx_sheets()->at(vram_.sheets[sheet_number]);
// Copy the tile from VRAM using the read tile_id
sheet.Get8x8Tile(tile_id, x, y, tilemap_, tilemap_offset);