remove dungeon namespace
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@@ -119,9 +119,9 @@ class DungeonEditor : public Editor,
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std::array<gfx::Bitmap, kNumGfxSheets> graphics_bin_;
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std::vector<gfx::Bitmap*> room_gfx_sheets_;
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std::vector<zelda3::dungeon::Room> rooms_;
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std::vector<zelda3::dungeon::RoomEntrance> entrances_;
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zelda3::dungeon::DungeonObjectRenderer object_renderer_;
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std::vector<zelda3::Room> rooms_;
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std::vector<zelda3::RoomEntrance> entrances_;
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zelda3::DungeonObjectRenderer object_renderer_;
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absl::flat_hash_map<uint16_t, int> spriteset_usage_;
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absl::flat_hash_map<uint16_t, int> blockset_usage_;
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