refactor: Simplify card shortcuts and enhance card control in editor

- Removed individual card shortcuts for dungeon and graphics categories to prevent hash table overflow, consolidating functionality into a Card Browser.
- Introduced a context-sensitive card control feature that dynamically displays relevant cards based on the active editor.
- Updated PaletteEditor to clarify its use of internal tabs instead of separate cards.
- Registered multiple cards in MessageEditor and OverworldEditor, improving visibility and management of editor functionalities.
This commit is contained in:
scawful
2025-10-09 09:56:20 -04:00
parent 219406901d
commit 802e0568ba
10 changed files with 293 additions and 63 deletions

View File

@@ -60,6 +60,47 @@ constexpr ImGuiTableFlags kMessageTableFlags = ImGuiTableFlags_Hideable |
ImGuiTableFlags_Resizable;
void MessageEditor::Initialize() {
// Register cards with EditorCardManager
auto& card_manager = gui::EditorCardManager::Get();
card_manager.RegisterCard({
.card_id = "message.message_list",
.display_name = "Message List",
.icon = ICON_MD_LIST,
.category = "Message",
.visibility_flag = &show_message_list_,
.priority = 10
});
card_manager.RegisterCard({
.card_id = "message.message_editor",
.display_name = "Message Editor",
.icon = ICON_MD_EDIT,
.category = "Message",
.visibility_flag = &show_message_editor_,
.priority = 20
});
card_manager.RegisterCard({
.card_id = "message.font_atlas",
.display_name = "Font Atlas",
.icon = ICON_MD_FONT_DOWNLOAD,
.category = "Message",
.visibility_flag = &show_font_atlas_,
.priority = 30
});
card_manager.RegisterCard({
.card_id = "message.dictionary",
.display_name = "Dictionary",
.icon = ICON_MD_BOOK,
.category = "Message",
.visibility_flag = &show_dictionary_,
.priority = 40
});
printf("[MessageEditor] Registered 4 cards with EditorCardManager\n");
for (int i = 0; i < kWidthArraySize; i++) {
message_preview_.width_array[i] = rom()->data()[kCharactersWidth + i];
}

View File

@@ -9,6 +9,7 @@
#include "app/editor/editor.h"
#include "app/editor/message/message_data.h"
#include "app/editor/message/message_preview.h"
#include "app/gui/editor_card_manager.h"
#include "app/gfx/bitmap.h"
#include "app/gui/canvas.h"
#include "app/gui/style.h"
@@ -84,6 +85,12 @@ class MessageEditor : public Editor {
gui::TextBox message_text_box_;
Rom* rom_;
Rom expanded_message_bin_;
// Card visibility states
bool show_message_list_ = false;
bool show_message_editor_ = false;
bool show_font_atlas_ = false;
bool show_dictionary_ = false;
};
} // namespace editor