remove nonstandard type aliases

This commit is contained in:
scawful
2025-01-19 20:16:40 -05:00
parent fa33be3463
commit 809282edad
35 changed files with 367 additions and 357 deletions

View File

@@ -7,7 +7,6 @@
#include "absl/status/status.h"
#include "absl/strings/str_format.h"
#include "app/core/constants.h"
#include "app/core/platform/clipboard.h"
#include "app/core/platform/renderer.h"
#include "app/editor/graphics/palette_editor.h"
@@ -24,6 +23,7 @@
#include "app/zelda3/overworld/overworld.h"
#include "imgui/imgui.h"
#include "imgui_memory_editor.h"
#include "util/macro.h"
namespace yaze {
namespace editor {
@@ -1041,7 +1041,7 @@ absl::Status OverworldEditor::LoadGraphics() {
core::logf("Loading overworld tile16 graphics.");
// Loop through the tiles and copy their pixel data into separate vectors
for (uint i = 0; i < zelda3::kNumTile16Individual; i++) {
for (unsigned int i = 0; i < zelda3::kNumTile16Individual; i++) {
tile16_individual_[i].Create(kTile16Size, kTile16Size, 0x08,
kTile16Size * kTile16Size);
@@ -1214,7 +1214,7 @@ absl::Status OverworldEditor::RefreshTile16Blockset() {
// Loop through the tiles and copy their pixel data into separate vectors
std::vector<std::future<absl::Status>> futures;
for (uint i = 0; i < zelda3::kNumTile16Individual; i++) {
for (unsigned int i = 0; i < zelda3::kNumTile16Individual; i++) {
futures.push_back(std::async(
std::launch::async,
[&](int index) -> absl::Status {
@@ -1241,7 +1241,7 @@ absl::Status OverworldEditor::RefreshTile16Blockset() {
}
// Render the bitmaps of each tile.
for (uint id = 0; id < zelda3::kNumTile16Individual; id++) {
for (unsigned int id = 0; id < zelda3::kNumTile16Individual; id++) {
Renderer::GetInstance().UpdateBitmap(&tile16_individual_[id]);
}

View File

@@ -18,12 +18,12 @@
namespace yaze {
namespace editor {
constexpr uint k4BPP = 4;
constexpr uint kByteSize = 3;
constexpr uint kMessageIdSize = 5;
constexpr uint kNumSheetsToLoad = 223;
constexpr uint kTile8DisplayHeight = 64;
constexpr uint kOverworldMapSize = 0x200;
constexpr unsigned int k4BPP = 4;
constexpr unsigned int kByteSize = 3;
constexpr unsigned int kMessageIdSize = 5;
constexpr unsigned int kNumSheetsToLoad = 223;
constexpr unsigned int kTile8DisplayHeight = 64;
constexpr unsigned int kOverworldMapSize = 0x200;
constexpr float kInputFieldSize = 30.f;
constexpr ImVec2 kOverworldCanvasSize(kOverworldMapSize * 8,
kOverworldMapSize * 8);