remove nonstandard type aliases
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@@ -7,12 +7,12 @@
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#include <string_view>
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#include <vector>
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#include "app/core/constants.h"
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#include "app/gfx/bitmap.h"
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#include "app/rom.h"
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#include "app/zelda3/dungeon/room_object.h"
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#include "app/zelda3/dungeon/room_tag.h"
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#include "app/zelda3/sprite/sprite.h"
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#include "util/macro.h"
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namespace yaze {
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namespace zelda3 {
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@@ -79,7 +79,7 @@ constexpr int dungeon_spr_ptrs = 0x090000;
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constexpr int NumberOfRooms = 296;
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constexpr ushort stairsObjects[] = {0x139, 0x138, 0x13B, 0x12E, 0x12D};
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constexpr uint16_t stairsObjects[] = {0x139, 0x138, 0x13B, 0x12E, 0x12D};
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struct LayerMergeType {
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uint8_t ID;
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@@ -121,7 +121,7 @@ class Room : public SharedRom {
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void CalculateRoomSize();
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void LoadRoomFromROM();
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void LoadRoomGraphics(uchar entrance_blockset = 0xFF);
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void LoadRoomGraphics(uint8_t entrance_blockset = 0xFF);
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void CopyRoomGraphicsToBuffer();
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void LoadAnimatedGraphics();
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