remove nonstandard type aliases

This commit is contained in:
scawful
2025-01-19 20:16:40 -05:00
parent fa33be3463
commit 809282edad
35 changed files with 367 additions and 357 deletions

View File

@@ -7,12 +7,12 @@
#include <string_view>
#include <vector>
#include "app/core/constants.h"
#include "app/gfx/bitmap.h"
#include "app/rom.h"
#include "app/zelda3/dungeon/room_object.h"
#include "app/zelda3/dungeon/room_tag.h"
#include "app/zelda3/sprite/sprite.h"
#include "util/macro.h"
namespace yaze {
namespace zelda3 {
@@ -79,7 +79,7 @@ constexpr int dungeon_spr_ptrs = 0x090000;
constexpr int NumberOfRooms = 296;
constexpr ushort stairsObjects[] = {0x139, 0x138, 0x13B, 0x12E, 0x12D};
constexpr uint16_t stairsObjects[] = {0x139, 0x138, 0x13B, 0x12E, 0x12D};
struct LayerMergeType {
uint8_t ID;
@@ -121,7 +121,7 @@ class Room : public SharedRom {
void CalculateRoomSize();
void LoadRoomFromROM();
void LoadRoomGraphics(uchar entrance_blockset = 0xFF);
void LoadRoomGraphics(uint8_t entrance_blockset = 0xFF);
void CopyRoomGraphicsToBuffer();
void LoadAnimatedGraphics();