Refactor includes in dungeon, music, and overworld files to remove unused headers for clarity
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@@ -3,6 +3,7 @@
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#include <cstdint>
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#include <cstdint>
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#include <vector>
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#include <vector>
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#include "absl/strings/str_cat.h"
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#include "app/core/constants.h"
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#include "app/core/constants.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_palette.h"
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@@ -11,14 +11,9 @@
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#include <cstdint>
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#include <cstdint>
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#include <cstdio>
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#include <cstdio>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vector>
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#include "absl/status/status.h"
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#include "app/core/constants.h"
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#include "app/core/constants.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_tile.h"
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#include "app/rom.h"
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#include "app/rom.h"
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namespace yaze {
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namespace yaze {
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@@ -1,15 +1,9 @@
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#ifndef YAZE_APP_ZELDA3_TRACKER_H
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#ifndef YAZE_APP_ZELDA3_TRACKER_H
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#define YAZE_APP_ZELDA3_TRACKER_H
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#define YAZE_APP_ZELDA3_TRACKER_H
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <vector>
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#include <vector>
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#include "absl/status/status.h"
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#include "app/core/constants.h"
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#include "app/core/constants.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_tile.h"
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#include "app/rom.h"
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#include "app/rom.h"
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namespace yaze {
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namespace yaze {
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@@ -263,4 +257,4 @@ class Tracker {
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} // namespace app
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} // namespace app
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} // namespace yaze
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} // namespace yaze
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#endif
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#endif
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@@ -3,18 +3,14 @@
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <cstdint>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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#include "absl/status/status.h"
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#include "absl/status/status.h"
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#include "app/editor/utils/gfx_context.h"
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#include "app/editor/utils/gfx_context.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gfx/snes_tile.h"
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#include "app/rom.h"
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#include "app/rom.h"
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#include "app/zelda3/common.h"
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#include "app/zelda3/common.h"
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#include "imgui/imgui.h"
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namespace yaze {
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namespace yaze {
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namespace app {
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namespace app {
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@@ -88,9 +84,7 @@ class OverworldMap : public editor::context::GfxContext {
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auto is_large_map() const { return large_map_; }
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auto is_large_map() const { return large_map_; }
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auto is_initialized() const { return initialized_; }
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auto is_initialized() const { return initialized_; }
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auto parent() const { return parent_; }
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auto parent() const { return parent_; }
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auto mutable_mosaic() { return &mosaic_; }
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auto mutable_mosaic() { return &mosaic_; }
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auto mutable_current_palette() { return ¤t_palette_; }
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auto mutable_current_palette() { return ¤t_palette_; }
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auto area_graphics() const { return area_graphics_; }
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auto area_graphics() const { return area_graphics_; }
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@@ -197,4 +191,4 @@ class OverworldMap : public editor::context::GfxContext {
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} // namespace app
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} // namespace app
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} // namespace yaze
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} // namespace yaze
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#endif
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#endif
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