add win32 dir for yaze.res, yaze.rc and yaze.ico
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@@ -21,12 +21,13 @@ The goal of yaze is to build a cross platform editor for the Legend of Zelda: A
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- **src**: Contains source files.
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- **app**: Contains the GUI editor `yaze`
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- **app/emu**: Contains a standalone Snes emulator application `yaze_emu`
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- **base**: Contains the base data headers for `yaze_c`
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- **cli**: Contains the command line interface `z3ed`
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- **incl**: Contains the data headers for `yaze_c`
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- **ios**: Contains the iOS application `yaze_ios`
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- **lib**: Contains the dependencies as git submodules
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- **py**: Contains the Python module `yaze_py`
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- **test**: Contains testing interface `yaze_test`
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- **win32**: Contains Windows resource file and icon
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## Dependencies
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@@ -113,7 +113,7 @@ set_target_properties(yaze
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
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LINK_FLAGS "${CMAKE_CURRENT_SOURCE_DIR}/yaze.res"
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LINK_FLAGS "${CMAKE_CURRENT_SOURCE_DIR}/win32/yaze.res"
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)
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endif()
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Before Width: | Height: | Size: 318 B After Width: | Height: | Size: 318 B |
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