refactor rom engine

This commit is contained in:
scawful
2022-06-22 23:36:42 -04:00
parent 20ee980126
commit 8c20d0dd82

View File

@@ -95,7 +95,7 @@ gfx::SNESPalette ROM::ExtractPalette(uint addr, int bpp) {
}
char *ROM::Decompress(int pos, int size, bool reversed) {
char *buffer = new char[size];
auto *buffer = new char[size];
decompressed_graphic_sheets_.push_back(buffer);
for (int i = 0; i < size; i++) {
buffer[i] = 0;
@@ -106,59 +106,58 @@ char *ROM::Decompress(int pos, int size, bool reversed) {
uchar databyte = current_rom_[pos];
while (true) {
databyte = (unsigned char)current_rom_[pos];
if (databyte == 0xFF) // End of decompression
{
databyte = current_rom_[pos];
// End of decompression
if (databyte == 0xFF) {
break;
}
if ((databyte & 0xE0) == 0xE0) // Expanded Command
{
cmd = (unsigned char)((databyte >> 2) & 0x07);
// Expanded Command
if ((databyte & 0xE0) == 0xE0) {
cmd = (uchar)((databyte >> 2) & 0x07);
length =
(unsigned short)(((current_rom_[pos] << 8) | current_rom_[pos + 1]) &
0x3FF);
(ushort)(((current_rom_[pos] << 8) | current_rom_[pos + 1]) & 0x3FF);
pos += 2; // Advance 2 bytes in ROM
} else // Normal Command
{
cmd = (unsigned char)((databyte >> 5) & 0x07);
length = (unsigned char)(databyte & 0x1F);
cmd = (uchar)((databyte >> 5) & 0x07);
length = (uchar)(databyte & 0x1F);
pos += 1; // Advance 1 byte in ROM
}
length += 1; // Every commands are at least 1 size even if 00
switch (cmd) {
case 00: // Direct Copy (Could be replaced with a MEMCPY)
for (int i = 0; i < length; i++) {
buffer[bufferPos++] = (unsigned char)current_rom_[pos++];
buffer[bufferPos++] = (uchar)current_rom_[pos++];
}
// Do not advance in the ROM
break;
case 01: // Byte Fill
for (int i = 0; i < length; i++) {
buffer[bufferPos++] = (unsigned char)current_rom_[pos];
buffer[bufferPos++] = (uchar)current_rom_[pos];
}
pos += 1; // Advance 1 byte in the ROM
break;
case 02: // Word Fill
for (int i = 0; i < length; i += 2) {
buffer[bufferPos++] = (unsigned char)current_rom_[pos];
buffer[bufferPos++] = (unsigned char)current_rom_[pos + 1];
buffer[bufferPos++] = (uchar)current_rom_[pos];
buffer[bufferPos++] = (uchar)current_rom_[pos + 1];
}
pos += 2; // Advance 2 byte in the ROM
break;
case 03: // Increasing Fill
{
unsigned char incByte = (unsigned char)current_rom_[pos];
for (int i = 0; i < (unsigned int)length; i++) {
buffer[bufferPos++] = (unsigned char)incByte++;
uchar incByte = (uchar)current_rom_[pos];
for (int i = 0; i < (uint)length; i++) {
buffer[bufferPos++] = (uchar)incByte++;
}
pos += 1; // Advance 1 byte in the ROM
} break;
case 04: // Repeat (Reversed byte order for maps)
{
unsigned short s1 = ((current_rom_[pos + 1] & 0xFF) << 8);
unsigned short s2 = ((current_rom_[pos] & 0xFF));
unsigned short Addr = (unsigned short)(s1 | s2);
ushort s1 = ((current_rom_[pos + 1] & 0xFF) << 8);
ushort s2 = ((current_rom_[pos] & 0xFF));
ushort Addr = (unsigned short)(s1 | s2);
for (int i = 0; i < length; i++) {
buffer[bufferPos] = (unsigned char)buffer[Addr + i];
bufferPos++;
@@ -175,7 +174,7 @@ uchar *ROM::SNES3bppTo8bppSheet(uchar *buffer_in, int sheet_id,
{
// 8bpp sheet out
const uchar bitmask[8] = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
uchar *sheet_buffer_out = (uchar *)malloc(size);
auto *sheet_buffer_out = (uchar *)malloc(size);
converted_graphic_sheets_.push_back(sheet_buffer_out);
int xx = 0; // positions where we are at on the sheet
int yy = 0;
@@ -328,9 +327,9 @@ void ROM::CreateAllGraphicsData(uchar *allGfx16Ptr) {
// 8x8 tile
// Per Sheet
for (int s = 0; s < core::constants::NumberOfSheets; s++) {
for (int j = 0; j < 4; j++) { // Per Tile Line Y
for (int i = 0; i < 16; i++) { // Per Tile Line X
for (int y = 0; y < 8; y++) { // Per Pixel Line
for (int j = 0; j < 4; j++) { // Per Tile Line Y
for (int i = 0; i < 16; i++) { // Per Tile Line X
for (int y = 0; y < 8; y++) { // Per Pixel Line
if (isbpp3[s]) {
uchar lineBits0 =
data[(y * 2) + (i * 24) + (j * 384) + sheetPosition];