remove overworld namespace

This commit is contained in:
scawful
2024-12-29 16:12:53 -05:00
parent ed36d53600
commit 8cf16906e6
15 changed files with 39 additions and 61 deletions

View File

@@ -13,6 +13,7 @@
#include "app/gfx/snes_tile.h"
#include "app/gfx/tilesheet.h"
#include "app/gui/canvas.h"
#include "app/gui/color.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
#include "imgui/imgui.h"
@@ -413,7 +414,8 @@ void ScreenEditor::DrawDungeonMapsEditor() {
}
}
if (ImGui::BeginTable("##DungeonMapToolset", 2, ImGuiTableFlags_SizingFixedFit)) {
if (ImGui::BeginTable("##DungeonMapToolset", 2,
ImGuiTableFlags_SizingFixedFit)) {
ImGui::TableSetupColumn("Draw Mode");
ImGui::TableSetupColumn("Edit Mode");
@@ -485,7 +487,8 @@ void ScreenEditor::DrawDungeonMapsEditor() {
}
ImGui::Separator();
current_tile_canvas_.DrawBackground(); // ImVec2(64 * 2 + 2, 64 * 2 + 4));
current_tile_canvas_
.DrawBackground(); // ImVec2(64 * 2 + 2, 64 * 2 + 4));
current_tile_canvas_.DrawContextMenu();
if (current_tile_canvas_.DrawTilePainter(
tile8_individual_[selected_tile8_], 16)) {