remove overworld namespace
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@@ -22,14 +22,14 @@ void HandleEntityDragging(zelda3::GameEntity *entity, ImVec2 canvas_p0,
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bool free_movement = false);
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bool DrawEntranceInserterPopup();
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bool DrawOverworldEntrancePopup(zelda3::overworld::OverworldEntrance &entrance);
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bool DrawOverworldEntrancePopup(zelda3::OverworldEntrance &entrance);
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void DrawExitInserterPopup();
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bool DrawExitEditorPopup(zelda3::overworld::OverworldExit &exit);
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bool DrawExitEditorPopup(zelda3::OverworldExit &exit);
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void DrawItemInsertPopup();
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bool DrawItemEditorPopup(zelda3::overworld::OverworldItem &item);
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bool DrawItemEditorPopup(zelda3::OverworldItem &item);
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enum MyItemColumnID {
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MyItemColumnID_ID,
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