remove overworld namespace
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@@ -11,7 +11,6 @@
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namespace yaze {
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namespace zelda3 {
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namespace overworld {
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OverworldMap::OverworldMap(int index, Rom& rom, bool load_custom_data)
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: index_(index), parent_(index), rom_(rom) {
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@@ -742,7 +741,5 @@ absl::Status OverworldMap::BuildBitmap(OWBlockset& world_blockset) {
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return absl::OkStatus();
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}
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} // namespace overworld
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} // namespace zelda3
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} // namespace yaze
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