Add GraphicsEditor class

Super donkey proto graphics import experiment

removed snes_spc and asar_static because of macOS M1 build issues.

music player using snes_spc disabled

included macOS build configuration as it currently is.
This commit is contained in:
scawful
2023-07-08 09:03:27 -04:00
parent 3ada9988aa
commit 931560cfb1
16 changed files with 267 additions and 92 deletions

View File

@@ -9,6 +9,7 @@ set(
YAZE_APP_EDITOR_SRC
app/editor/assembly_editor.cc
app/editor/dungeon_editor.cc
app/editor/graphics_editor.cc
app/editor/master_editor.cc
app/editor/music_editor.cc
app/editor/overworld_editor.cc
@@ -54,8 +55,8 @@ add_executable(
${YAZE_APP_GFX_SRC}
${YAZE_APP_ZELDA3_SRC}
${YAZE_GUI_SRC}
${ASAR_STATIC_SRC}
${SNES_SPC_SOURCES}
# ${ASAR_STATIC_SRC}
# ${SNES_SPC_SOURCES}
${IMGUI_SRC}
)
@@ -70,8 +71,8 @@ target_include_directories(
${SDL2_INCLUDE_DIR}
lib/SDL_mixer/include/
${GLEW_INCLUDE_DIRS}
lib/asar/src/asar/
lib/snes_spc/snes_spc/
# lib/asar/src/asar/
# lib/snes_spc/snes_spc/
)
set(SDL_TARGETS SDL2::SDL2)
@@ -93,8 +94,8 @@ target_link_libraries(
${GLEW_LIBRARIES}
${OPENGL_LIBRARIES}
${CMAKE_DL_LIBS}
asar-static
snes_spc
# asar-static
# snes_spc
ImGui
)