Add GraphicsEditor class

Super donkey proto graphics import experiment

removed snes_spc and asar_static because of macOS M1 build issues.

music player using snes_spc disabled

included macOS build configuration as it currently is.
This commit is contained in:
scawful
2023-07-08 09:03:27 -04:00
parent 3ada9988aa
commit 931560cfb1
16 changed files with 267 additions and 92 deletions

View File

@@ -11,9 +11,9 @@
#include "app/gui/input.h"
#include "app/rom.h"
#include "app/zelda3/music/tracker.h"
#include "snes_spc/demo/demo_util.h"
#include "snes_spc/demo/wave_writer.h"
#include "snes_spc/snes_spc/spc.h"
// #include "snes_spc/demo/demo_util.h"
// #include "snes_spc/demo/wave_writer.h"
// #include "snes_spc/snes_spc/spc.h"
namespace yaze {
namespace app {
@@ -69,7 +69,7 @@ class MusicEditor {
zelda3::Tracker music_tracker_;
ROM rom_;
Mix_Music* current_song_ = NULL;
// Mix_Music* current_song_ = NULL;
AssemblyEditor assembly_editor_;
ImGuiTableFlags toolset_table_flags_ = ImGuiTableFlags_SizingFixedFit;