Rename z3 structures to zelda3 for consistency and clarity; add zelda3_rom struct and related functions

This commit is contained in:
scawful
2025-01-18 15:09:38 -05:00
parent 7b939d9a70
commit 956a70e8fa
4 changed files with 27 additions and 26 deletions

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@@ -60,7 +60,7 @@ typedef struct destination {
uint8_t target_layer;
} destination;
typedef struct z3_dungeon_room {
typedef struct zelda3_dungeon_room {
background2 bg2;
dungeon_sprite* sprites;
object_door* doors;
@@ -69,7 +69,7 @@ typedef struct z3_dungeon_room {
chest_data* chests_in_room;
destination pits;
destination stairs[4];
} z3_dungeon_room;
} zelda3_dungeon_room;
#ifdef __cplusplus
}