Added Google Abseil library
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@@ -6,6 +6,7 @@
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#include <imgui/imgui_memory_editor.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include "absl/status/status.h"
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#include "app/core/constants.h"
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#include "app/editor/assembly_editor.h"
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#include "app/editor/dungeon_editor.h"
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@@ -22,15 +23,6 @@ namespace yaze {
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namespace app {
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namespace editor {
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MasterEditor::MasterEditor() {
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for (int i = 0; i < 8; i++) {
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current_palette_[i].x = (i * 0.21f);
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current_palette_[i].y = (i * 0.21f);
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current_palette_[i].z = (i * 0.21f);
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current_palette_[i].w = 1.f;
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}
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}
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MasterEditor::~MasterEditor() { rom_.Close(); }
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void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
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@@ -59,6 +51,10 @@ void MasterEditor::UpdateScreen() {
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DrawScreenEditor();
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END_TAB_BAR()
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if (!status_.ok()) {
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gui::widgets::DisplayStatus(status_);
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}
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ImGui::End();
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}
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@@ -75,6 +71,7 @@ void MasterEditor::DrawYazeMenu() {
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std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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rom_.LoadFromFile(filePathName);
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status_ = rom_.OpenFromFile(filePathName);
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overworld_editor_.SetupROM(rom_);
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}
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ImGuiFileDialog::Instance()->Close();
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