feat: introduce detailed error handling for flag parsing
- Added a new utility function, detail::FlagParseFatal, to handle fatal errors during flag parsing, improving error reporting and program termination. - Replaced existing runtime error throws with calls to FlagParseFatal for unrecognized flags and parsing failures, ensuring consistent error handling. - Updated header file to declare the new function, enhancing code organization and clarity.
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@@ -1,5 +1,6 @@
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#include "flag.h"
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#include <cstdlib>
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#include <iostream>
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#include "yaze_config.h"
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@@ -7,6 +8,15 @@
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namespace yaze {
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namespace util {
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namespace detail {
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[[noreturn]] void FlagParseFatal(const std::string& message) {
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std::cerr << "[Flag Parser] " << message << std::endl;
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std::exit(EXIT_FAILURE);
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}
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} // namespace detail
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void FlagParser::Parse(std::vector<std::string>* tokens) {
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std::vector<std::string> leftover;
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leftover.reserve(tokens->size());
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@@ -38,7 +48,7 @@ void FlagParser::Parse(std::vector<std::string>* tokens) {
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// Attempt to parse the flag (strip leading dashes in the registry).
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IFlag* flag_ptr = registry_->GetFlag(flag_name);
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if (!flag_ptr) {
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throw std::runtime_error("Unrecognized flag: " + flag_name);
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detail::FlagParseFatal("Unrecognized flag: " + flag_name);
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}
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// Set the parsed value on the matching flag.
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@@ -62,7 +72,7 @@ void FlagParser::Parse(std::vector<std::string>* tokens) {
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std::string flag_name;
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if (!ExtractFlag(token, &flag_name)) {
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throw std::runtime_error("Unrecognized flag: " + token);
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detail::FlagParseFatal("Unrecognized flag: " + token);
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}
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} else {
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@@ -3,7 +3,6 @@
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#include <memory>
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#include <sstream>
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#include <stdexcept>
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#include <string>
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#include <unordered_map>
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#include <vector>
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@@ -11,6 +10,10 @@
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namespace yaze {
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namespace util {
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namespace detail {
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[[noreturn]] void FlagParseFatal(const std::string& message);
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}
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// Base interface for all flags.
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class IFlag {
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public:
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@@ -44,7 +47,7 @@ class Flag : public IFlag {
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std::stringstream ss(text);
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T parsed;
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if (!(ss >> parsed)) {
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throw std::runtime_error("Failed to parse flag: " + name_);
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detail::FlagParseFatal("Failed to parse flag: " + name_);
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}
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value_ = parsed;
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}
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@@ -70,8 +73,9 @@ inline void Flag<bool>::ParseValue(const std::string& text) {
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} else if (text == "false" || text == "0" || text == "no" || text == "off") {
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SetValue(false);
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} else {
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throw std::runtime_error("Failed to parse boolean flag: " + name() +
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" (expected true/false/1/0/yes/no/on/off, got: " + text + ")");
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detail::FlagParseFatal("Failed to parse boolean flag: " + name() +
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" (expected true/false/1/0/yes/no/on/off, got: " +
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text + ")");
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}
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}
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@@ -42,7 +42,13 @@ target_link_libraries(yaze_util PUBLIC
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# Add Abseil dependencies if gRPC is enabled
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# We link to grpc++ which transitively provides Abseil and ensures correct build order
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if(YAZE_ENABLE_GRPC)
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target_link_libraries(yaze_util PUBLIC grpc++)
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target_link_libraries(yaze_util PUBLIC
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grpc++
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absl::status
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absl::statusor
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absl::strings
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absl::str_format
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)
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endif()
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set_target_properties(yaze_util PROPERTIES
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