add animated_gfx, subscreen_overlay, custom_tileset to OverworldMap
This commit is contained in:
@@ -169,6 +169,21 @@ class OverworldMap : public editor::context::GfxContext {
|
||||
uint16_t message_id_ = 0;
|
||||
uint8_t area_graphics_ = 0;
|
||||
uint8_t area_palette_ = 0;
|
||||
uint8_t animated_gfx_ = 0; // Custom Overworld Animated ID
|
||||
uint16_t subscreen_overlay_ = 0; // Custom Overworld Subscreen Overlay ID
|
||||
|
||||
struct CustomTileset {
|
||||
uint8_t TileGFX0;
|
||||
uint8_t TileGFX1;
|
||||
uint8_t TileGFX2;
|
||||
uint8_t TileGFX3;
|
||||
uint8_t TileGFX4;
|
||||
uint8_t TileGFX5;
|
||||
uint8_t TileGFX6;
|
||||
uint8_t TileGFX7;
|
||||
};
|
||||
|
||||
struct CustomTileset custom_tileset_;
|
||||
|
||||
uchar sprite_graphics_[3];
|
||||
uchar sprite_palette_[3];
|
||||
|
||||
Reference in New Issue
Block a user