Enhance CMake and vcpkg integration for Windows ARM64 builds

- Updated `CMakeLists.txt` to improve vcpkg integration by adding checks for the existence of the toolchain file and providing warnings if it is not found.
- Introduced new CMake presets for Windows ARM64 configurations (debug, release, and development) in `CMakePresets.json`, ensuring proper setup for ARM64 architecture.
- Modified `setup-vcpkg-windows.ps1` to auto-detect ARM64 architecture, enhancing the setup script's usability for different environments.
This commit is contained in:
scawful
2025-09-28 19:32:37 -04:00
parent cbe6c92da7
commit a1baa747e1
3 changed files with 103 additions and 7 deletions

View File

@@ -93,12 +93,22 @@ elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
elseif(CMAKE_SYSTEM_NAME MATCHES "Windows")
set(YAZE_PLATFORM_WINDOWS ON)
# Enable vcpkg integration for Windows builds
if(DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
elseif(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake" AND NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
# Check if CMAKE_TOOLCHAIN_FILE is set but the file doesn't exist
if(DEFINED CMAKE_TOOLCHAIN_FILE AND NOT EXISTS "${CMAKE_TOOLCHAIN_FILE}")
message(WARNING "vcpkg toolchain file specified but not found: ${CMAKE_TOOLCHAIN_FILE}")
message(WARNING "Disabling vcpkg integration. Install vcpkg or set VCPKG_ROOT environment variable.")
unset(CMAKE_TOOLCHAIN_FILE CACHE)
endif()
# Set vcpkg toolchain file if not already set or if the previous one was invalid
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(DEFINED ENV{VCPKG_ROOT})
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
elseif(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake")
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
endif()
endif()
# Setup yaze_config include directories
@@ -115,7 +125,13 @@ elseif(YAZE_PLATFORM_MACOS)
set(CMAKE_INSTALL_PREFIX /usr/local)
target_compile_definitions(yaze_common INTERFACE MACOS)
elseif(YAZE_PLATFORM_WINDOWS)
include(cmake/vcpkg.cmake)
# Only include vcpkg configuration if vcpkg toolchain is available
if(DEFINED CMAKE_TOOLCHAIN_FILE AND EXISTS "${CMAKE_TOOLCHAIN_FILE}")
include(cmake/vcpkg.cmake)
message(STATUS "Using vcpkg integration")
else()
message(STATUS "vcpkg not available - using system packages")
endif()
target_compile_definitions(yaze_common INTERFACE WINDOWS)
# Windows-specific architecture detection and configuration

View File

@@ -219,6 +219,62 @@
"YAZE_ENABLE_ROM_TESTS": "ON"
}
},
{
"name": "windows-arm64-debug",
"displayName": "Windows ARM64 Debug",
"description": "Windows ARM64-specific debug configuration with vcpkg",
"inherits": "debug",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"generator": "Visual Studio 17 2022",
"architecture": "arm64",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "arm64-windows",
"VCPKG_MANIFEST_MODE": "ON"
}
},
{
"name": "windows-arm64-release",
"displayName": "Windows ARM64 Release",
"description": "Windows ARM64-specific release configuration with vcpkg",
"inherits": "release",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"generator": "Visual Studio 17 2022",
"architecture": "arm64",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "arm64-windows",
"VCPKG_MANIFEST_MODE": "ON"
}
},
{
"name": "windows-arm64-dev",
"displayName": "Windows ARM64 Development",
"description": "Windows ARM64 development build with vcpkg and testing enabled",
"inherits": "debug",
"condition": {
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"generator": "Visual Studio 17 2022",
"architecture": "arm64",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake",
"VCPKG_TARGET_TRIPLET": "arm64-windows",
"VCPKG_MANIFEST_MODE": "ON",
"YAZE_BUILD_TESTS": "ON",
"YAZE_ENABLE_ROM_TESTS": "ON"
}
},
{
"name": "asan",
"displayName": "AddressSanitizer",
@@ -314,6 +370,21 @@
"name": "windows-dev",
"configurePreset": "windows-dev",
"displayName": "Windows Development Build"
},
{
"name": "windows-arm64-debug",
"configurePreset": "windows-arm64-debug",
"displayName": "Windows ARM64 Debug Build"
},
{
"name": "windows-arm64-release",
"configurePreset": "windows-arm64-release",
"displayName": "Windows ARM64 Release Build"
},
{
"name": "windows-arm64-dev",
"configurePreset": "windows-arm64-dev",
"displayName": "Windows ARM64 Development Build"
}
],
"testPresets": [

View File

@@ -5,6 +5,15 @@ param(
[string]$Triplet = "x64-windows"
)
# Auto-detect architecture if not specified
if ($Triplet -eq "x64-windows") {
$Architecture = $env:PROCESSOR_ARCHITECTURE
if ($Architecture -eq "ARM64") {
$Triplet = "arm64-windows"
Write-Host "Auto-detected ARM64 architecture, using arm64-windows triplet" -ForegroundColor Yellow
}
}
# Set error handling
$ErrorActionPreference = "Continue"