SPC700 to get notified when ports are written
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@@ -61,7 +61,7 @@ class APU : public Observer {
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void Notify(uint32_t address, uint8_t data) override {
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if (address >= 0x2140 && address <= 0x2143) {
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// Handle communication with the APU
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spc700_.Notify(address, data);
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}
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}
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@@ -176,12 +176,12 @@ class APU : public Observer {
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void WriteDSPMemory(uint16_t address, uint8_t value);
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// Member variables to store internal APU state and resources
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Memory &memory_;
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AudioRam &aram_;
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Clock &clock_;
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Memory &memory_;
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DigitalSignalProcessor dsp_;
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SPC700 spc700_{aram_};
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Dsp dsp_;
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std::vector<int16_t> audioSamples_;
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};
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@@ -6,9 +6,9 @@ namespace yaze {
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namespace app {
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namespace emu {
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void Dsp::Reset() {}
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void DigitalSignalProcessor::Reset() {}
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uint8_t Dsp::ReadVoiceReg(uint8_t voice, uint8_t reg) const {
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uint8_t DigitalSignalProcessor::ReadVoiceReg(uint8_t voice, uint8_t reg) const {
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voice %= kNumVoices;
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switch (reg % kNumVoiceRegs) {
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case 0:
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@@ -37,7 +37,7 @@ uint8_t Dsp::ReadVoiceReg(uint8_t voice, uint8_t reg) const {
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}
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}
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void Dsp::WriteVoiceReg(uint8_t voice, uint8_t reg, uint8_t value) {
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void DigitalSignalProcessor::WriteVoiceReg(uint8_t voice, uint8_t reg, uint8_t value) {
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voice %= kNumVoices;
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switch (reg % kNumVoiceRegs) {
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case 0:
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@@ -69,11 +69,11 @@ void Dsp::WriteVoiceReg(uint8_t voice, uint8_t reg, uint8_t value) {
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}
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// Set the callbacks
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void Dsp::SetSampleFetcher(SampleFetcher fetcher) { sample_fetcher_ = fetcher; }
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void DigitalSignalProcessor::SetSampleFetcher(SampleFetcher fetcher) { sample_fetcher_ = fetcher; }
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void Dsp::SetSamplePusher(SamplePusher pusher) { sample_pusher_ = pusher; }
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void DigitalSignalProcessor::SetSamplePusher(SamplePusher pusher) { sample_pusher_ = pusher; }
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int16_t Dsp::DecodeSample(uint8_t voice_num) {
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int16_t DigitalSignalProcessor::DecodeSample(uint8_t voice_num) {
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Voice const& voice = voices_[voice_num];
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uint16_t sample_address = voice.source_number;
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@@ -82,7 +82,7 @@ int16_t Dsp::DecodeSample(uint8_t voice_num) {
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return sample;
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}
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int16_t Dsp::ProcessSample(uint8_t voice_num, int16_t sample) {
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int16_t DigitalSignalProcessor::ProcessSample(uint8_t voice_num, int16_t sample) {
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Voice const& voice = voices_[voice_num];
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// Adjust the pitch (for simplicity, we're just adjusting the sample value)
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@@ -96,7 +96,7 @@ int16_t Dsp::ProcessSample(uint8_t voice_num, int16_t sample) {
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return (left_sample + right_sample) / 2;
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}
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void Dsp::MixSamples() {
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void DigitalSignalProcessor::MixSamples() {
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int16_t mixed_sample = 0;
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for (uint8_t i = 0; i < kNumVoices; i++) {
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@@ -116,7 +116,7 @@ void Dsp::MixSamples() {
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sample_pusher_(mixed_sample);
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}
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void Dsp::UpdateEnvelope(uint8_t voice) {
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void DigitalSignalProcessor::UpdateEnvelope(uint8_t voice) {
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uint8_t adsr1 = ReadVoiceReg(voice, 0x05);
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uint8_t adsr2 = ReadVoiceReg(voice, 0x06);
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uint8_t gain = ReadVoiceReg(voice, 0x07);
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@@ -216,7 +216,7 @@ void Dsp::UpdateEnvelope(uint8_t voice) {
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}
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}
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void Dsp::update_voice_state(uint8_t voice_num) {
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void DigitalSignalProcessor::update_voice_state(uint8_t voice_num) {
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if (voice_num >= kNumVoices) return;
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Voice& voice = voices_[voice_num];
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@@ -261,7 +261,7 @@ void Dsp::update_voice_state(uint8_t voice_num) {
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}
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}
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void Dsp::process_envelope(uint8_t voice_num) {
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void DigitalSignalProcessor::process_envelope(uint8_t voice_num) {
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if (voice_num >= kNumVoices) return;
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Voice& voice = voices_[voice_num];
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@@ -51,7 +51,7 @@ using SamplePusher = std::function<void(int16_t)>;
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*
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*/
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class Dsp {
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class DigitalSignalProcessor {
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private:
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static const size_t kNumVoices = 8;
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static const size_t kNumVoiceRegs = 10;
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@@ -130,12 +130,12 @@ class Dsp {
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180, 150, 110, 92, 55, 37, 18}};
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// DSP Period Table
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const std::vector<std::vector<uint16_t>> DspPeriodTable = {
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const std::vector<std::vector<uint16_t>> DigitalSignalProcessorPeriodTable = {
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// ... Your DSP period table here ...
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};
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// DSP Period Offset
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const std::vector<uint16_t> DspPeriodOffset = {
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const std::vector<uint16_t> DigitalSignalProcessorPeriodOffset = {
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// ... Your DSP period offsets here ...
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};
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@@ -156,7 +156,7 @@ class Dsp {
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SamplePusher sample_pusher_;
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public:
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Dsp() = default;
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DigitalSignalProcessor() = default;
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void Reset();
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@@ -9,6 +9,24 @@ namespace emu {
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void SPC700::Reset() {}
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void SPC700::Notify(uint32_t address, uint8_t data) {
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// Check if the address corresponds to the APU's I/O ports
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if (address >= 0x2140 && address <= 0x2143) {
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// Handle the IPL process based on the address and data
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if (address == 0x2140) {
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// ... Handle data sent to APUIO0 ...
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// For instance, checking for the $CC signal to start the APU program
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} else if (address == 0x2141) {
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// ... Handle data sent to APUIO1 ...
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// This might involve storing data for the APU or signaling the DSP, etc.
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} else if (address == 0x2142) {
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// ... Handle data sent to APUIO2 ...
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} else if (address == 0x2143) {
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// ... Handle data sent to APUIO3 ...
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}
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}
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}
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void SPC700::ExecuteInstructions(uint8_t opcode) {
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switch (opcode) {
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// 8-bit Move Memory to Register
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@@ -70,6 +70,8 @@ class SPC700 {
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void Reset();
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void Notify(uint32_t address, uint8_t data);
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void ExecuteInstructions(uint8_t opcode);
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// Read a byte from the memory-mapped registers
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@@ -379,6 +379,41 @@ void SNES::VBlankRoutine() {
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// ...
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}
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void SNES::BootAPUWithIPL() {
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// 1. Waiting for the SPC700 to be ready
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while (!apu.IsReadySignalReceived()) {
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// Active waiting (this can be optimized)
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}
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// 2. Setting the starting address
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const uint16_t startAddress = 0x0200;
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memory_.WriteByte(0x2142, startAddress & 0xFF); // Lower byte
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memory_.WriteByte(0x2143, startAddress >> 8); // Upper byte
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memory_.WriteByte(0x2141, 0xCC); // Any non-zero value
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memory_.WriteByte(0x2140, 0xCC); // Signal to start
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const int DATA_SIZE = 0x1000; // 4 KiB
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// 3. Sending data (simplified)
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// Assuming a buffer `audioData` containing the audio program/data
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uint8_t audioData[DATA_SIZE]; // Define DATA_SIZE and populate audioData as
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// needed
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for (int i = 0; i < DATA_SIZE; ++i) {
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memory_.WriteByte(0x2141, audioData[i]);
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memory_.WriteByte(0x2140, i & 0xFF);
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while (memory_.ReadByte(0x2140) != (i & 0xFF))
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; // Wait for acknowledgment
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}
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// 4. Running the SPC700 program
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memory_.WriteByte(0x2142, startAddress & 0xFF); // Lower byte
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memory_.WriteByte(0x2143, startAddress >> 8); // Upper byte
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memory_.WriteByte(0x2141, 0x00); // Zero to start the program
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memory_.WriteByte(0x2140, 0xCE); // Increment by 2
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while (memory_.ReadByte(0x2140) != 0xCE)
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; // Wait for acknowledgment
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}
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void SNES::HandleInput() {
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// ...
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}
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@@ -84,6 +84,9 @@ class SNES : public DMA {
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// VBlank routine
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void VBlankRoutine();
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// Boot the APU with the IPL ROM
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void BootAPUWithIPL();
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// Controller input handling
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void HandleInput();
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@@ -150,24 +150,6 @@ class CPUTest : public ::testing::Test {
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using ::testing::_;
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using ::testing::Return;
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TEST_F(CPUTest, CPURunTest) {
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// Arrange
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EXPECT_CALL(mock_clock, UpdateClock(_)).Times(1);
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EXPECT_CALL(mock_clock, GetCycleCount()).WillOnce(Return(1));
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EXPECT_CALL(mock_clock, ResetAccumulatedTime()).Times(1);
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mock_memory.InsertMemory(0x00, {0x69, 0x01, 0xEA, 0xEA});
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// Act
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mock_clock.UpdateClock(1.0);
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cpu.Update();
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mock_clock.ResetAccumulatedTime();
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// Assert
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// Google Mock will automatically check the expectations
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ASSERT_THAT(cpu.A, ::testing::Eq(0x01));
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}
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// ============================================================================
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// Infrastructure
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// ============================================================================
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