added zarby decompress and tilesheet code (not fully implemented)
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@@ -41,7 +41,7 @@ std::vector<tile8> ROM::ExtractTiles(Graphics::TilePreset &preset) {
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uint size = preset.length_;
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int tilePos = preset.pc_tiles_location_;
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std::vector<tile8> rawTiles;
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filePos = GetRomPosition(preset, tilePos, preset.SNESTilesLocation);
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filePos = GetRomPosition(tilePos, preset.SNESTilesLocation);
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std::cout << "ROM Position: " << filePos << " from "
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<< preset.SNESTilesLocation << std::endl;
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@@ -55,6 +55,7 @@ std::vector<tile8> ROM::ExtractTiles(Graphics::TilePreset &preset) {
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std::cout << alttp_decompression_error << std::endl;
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return rawTiles;
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}
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// data = Decompress(filePos);
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// unpack the tiles based on their depth
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unsigned tileCpt = 0;
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@@ -73,10 +74,10 @@ std::vector<tile8> ROM::ExtractTiles(Graphics::TilePreset &preset) {
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}
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Graphics::SNESPalette ROM::ExtractPalette(Graphics::TilePreset &preset) {
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unsigned int filePos = GetRomPosition(preset, preset.pc_palette_location_,
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preset.SNESPaletteLocation);
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uint filePos =
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GetRomPosition(preset.pc_palette_location_, preset.SNESPaletteLocation);
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std::cout << "Palette pos : " << filePos << std::endl; // TODO: make this hex
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unsigned int palette_size = pow(2, preset.bits_per_pixel_); // - 1;
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uint palette_size = pow(2, preset.bits_per_pixel_); // - 1;
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auto palette_data = std::make_unique<unsigned char[]>(palette_size * 2);
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memcpy(palette_data.get(), current_rom_ + filePos, palette_size * 2);
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@@ -102,66 +103,66 @@ Graphics::SNESPalette ROM::ExtractPalette(Graphics::TilePreset &preset) {
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return pal;
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}
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uint32_t ROM::GetRomPosition(const Graphics::TilePreset &preset, int directAddr,
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unsigned int snesAddr) const {
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uint32_t ROM::GetRomPosition(int direct_addr, uint snes_addr) const {
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unsigned int filePos = -1;
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std::cout << "directAddr:" << directAddr << std::endl;
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if (directAddr == -1) {
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filePos = rommapping_snes_to_pc(snesAddr, type_, has_header_);
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std::cout << "directAddr:" << direct_addr << std::endl;
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if (direct_addr == -1) {
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filePos = rommapping_snes_to_pc(snes_addr, type_, has_header_);
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} else {
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filePos = directAddr;
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filePos = direct_addr;
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if (has_header_) filePos += 0x200;
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}
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std::cout << "filePos:" << filePos << std::endl;
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return filePos;
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}
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unsigned char *sheetBuffer = (unsigned char *)malloc(0x1000);
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unsigned char bitmask[8] = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
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void SNES3bppTo8bppSheet() // 128x32
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{
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char *buffer = new char[0x800];
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int xx = 0; // positions where we are at on the sheet
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int yy = 0;
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int pos = 0;
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int ypos = 0;
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for (int i = 0; i < 64; i++) // for each tiles //16 per lines
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{
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for (int y = 0; y < 8; y++) // for each lines
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{
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//[0] + [1] + [16]
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for (int x = 0; x < 8; x++) {
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unsigned char b1 =
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(unsigned char)((buffer[(y * 2) + (24 * pos)] & (bitmask[x])));
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unsigned char b2 =
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(unsigned char)(buffer[((y * 2) + (24 * pos)) + 1] & (bitmask[x]));
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unsigned char b3 =
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(unsigned char)(buffer[(16 + y) + (24 * pos)] & (bitmask[x]));
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unsigned char b = 0;
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if (b1 != 0) {
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b |= 1;
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};
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if (b2 != 0) {
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b |= 2;
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};
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if (b3 != 0) {
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b |= 4;
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};
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sheetBuffer[x + (xx) + (y * 128) + (yy * 1024)] = b;
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}
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}
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pos++;
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ypos++;
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xx += 8;
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if (ypos >= 16) {
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yy++;
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xx = 0;
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ypos = 0;
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}
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}
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}
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// unsigned char *sheetBuffer = (unsigned char *)malloc(0x1000);
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// unsigned char bitmask[8] = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
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// void SNES3bppTo8bppSheet() // 128x32
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// {
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// char *buffer = new char[0x800];
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// int xx = 0; // positions where we are at on the sheet
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// int yy = 0;
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// int pos = 0;
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// int ypos = 0;
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// for (int i = 0; i < 64; i++) // for each tiles //16 per lines
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// {
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// for (int y = 0; y < 8; y++) // for each lines
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// {
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// //[0] + [1] + [16]
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// for (int x = 0; x < 8; x++) {
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// unsigned char b1 =
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// (unsigned char)((buffer[(y * 2) + (24 * pos)] & (bitmask[x])));
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// unsigned char b2 =
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// (unsigned char)(buffer[((y * 2) + (24 * pos)) + 1] &
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// (bitmask[x]));
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// unsigned char b3 =
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// (unsigned char)(buffer[(16 + y) + (24 * pos)] & (bitmask[x]));
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// unsigned char b = 0;
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// if (b1 != 0) {
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// b |= 1;
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// };
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// if (b2 != 0) {
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// b |= 2;
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// };
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// if (b3 != 0) {
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// b |= 4;
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// };
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// sheetBuffer[x + (xx) + (y * 128) + (yy * 1024)] = b;
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// }
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// }
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// pos++;
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// ypos++;
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// xx += 8;
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// if (ypos >= 16) {
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// yy++;
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// xx = 0;
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// ypos = 0;
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// }
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// }
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// }
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char *Decompress(int pos, bool reversed = false) {
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char *ROM::Decompress(int pos, bool reversed) {
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char *buffer = new char[0x800];
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for (int i = 0; i < 0x800; i++) {
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buffer[i] = 0;
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@@ -169,10 +170,10 @@ char *Decompress(int pos, bool reversed = false) {
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unsigned int bufferPos = 0;
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unsigned char cmd = 0;
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unsigned int length = 0;
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char romData[256];
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unsigned char databyte = (unsigned char)romData[pos];
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unsigned char databyte = (unsigned char)current_rom_[pos];
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while (true) {
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databyte = (unsigned char)romData[pos];
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databyte = (unsigned char)current_rom_[pos];
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if (databyte == 0xFF) // End of decompression
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{
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break;
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@@ -182,7 +183,8 @@ char *Decompress(int pos, bool reversed = false) {
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{
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cmd = (unsigned char)((databyte >> 2) & 0x07);
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length =
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(unsigned short)(((romData[pos] << 8) | romData[pos + 1]) & 0x3FF);
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(unsigned short)(((current_rom_[pos] << 8) | current_rom_[pos + 1]) &
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0x3FF);
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pos += 2; // Advance 2 bytes in ROM
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} else // Normal Command
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{
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@@ -194,26 +196,26 @@ char *Decompress(int pos, bool reversed = false) {
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switch (cmd) {
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case 00: // Direct Copy (Could be replaced with a MEMCPY)
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for (int i = 0; i < length; i++) {
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buffer[bufferPos++] = (unsigned char)romData[pos++];
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buffer[bufferPos++] = (unsigned char)current_rom_[pos++];
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}
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// Do not advance in the ROM
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break;
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case 01: // Byte Fill
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for (int i = 0; i < length; i++) {
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buffer[bufferPos++] = (unsigned char)romData[pos];
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buffer[bufferPos++] = (unsigned char)current_rom_[pos];
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}
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pos += 1; // Advance 1 byte in the ROM
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break;
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case 02: // Word Fill
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for (int i = 0; i < length; i += 2) {
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buffer[bufferPos++] = (unsigned char)romData[pos];
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buffer[bufferPos++] = (unsigned char)romData[pos + 1];
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buffer[bufferPos++] = (unsigned char)current_rom_[pos];
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buffer[bufferPos++] = (unsigned char)current_rom_[pos + 1];
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}
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pos += 2; // Advance 2 byte in the ROM
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break;
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case 03: // Increasing Fill
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{
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unsigned char incByte = (unsigned char)romData[pos];
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unsigned char incByte = (unsigned char)current_rom_[pos];
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for (int i = 0; i < (unsigned int)length; i++) {
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buffer[bufferPos++] = (unsigned char)incByte++;
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}
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@@ -221,8 +223,8 @@ char *Decompress(int pos, bool reversed = false) {
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} break;
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case 04: // Repeat (Reversed byte order for maps)
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{
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unsigned short s1 = ((romData[pos + 1] & 0xFF) << 8);
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unsigned short s2 = ((romData[pos] & 0xFF));
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unsigned short s1 = ((current_rom_[pos + 1] & 0xFF) << 8);
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unsigned short s2 = ((current_rom_[pos] & 0xFF));
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unsigned short Addr = (unsigned short)(s1 | s2);
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for (int i = 0; i < length; i++) {
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buffer[bufferPos] = (unsigned char)buffer[Addr + i];
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@@ -24,18 +24,20 @@ int AddressFromBytes(uchar addr1, uchar addr2, uchar addr3);
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class ROM {
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public:
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ROM() = default;
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~ROM();
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void LoadFromFile(const std::string& path);
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std::vector<tile8> ExtractTiles(Graphics::TilePreset& preset);
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Graphics::SNESPalette ExtractPalette(Graphics::TilePreset& preset);
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uint32_t GetRomPosition(const Graphics::TilePreset& preset, int directAddr,
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unsigned int snesAddr) const;
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uint32_t GetRomPosition(int direct_addr, uint snes_addr) const;
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inline uchar* GetRawData() { return current_rom_; }
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const uchar* getTitle() const { return title; }
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long int getSize() const { return size_; }
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char getVersion() const { return version_; }
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bool isLoaded() const { return loaded; }
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char* Decompress(int pos, bool reversed = false);
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private:
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bool loaded = false;
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@@ -50,6 +52,8 @@ class ROM {
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enum rom_type type_ = LoROM;
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std::shared_ptr<uchar> rom_ptr_;
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std::unordered_map<unsigned int, std::shared_ptr<uchar[2048]>>
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decompressed_sheets;
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};
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} // namespace Data
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