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101 Commits 2 Branches 15 Tags
a9cbc70e8f64523d7c0a6bc5f04dc877775c2bbe
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Justin Scofield a9cbc70e8f added zarby decompress and tilesheet code (not fully implemented)
2022-06-15 23:32:00 -04:00
assets/Fonts
GUI Improvements with fonts and some underlying palette and bitmap code stuff
2022-06-11 13:51:02 -04:00
src
added zarby decompress and tilesheet code (not fully implemented)
2022-06-15 23:32:00 -04:00
test
overhaul directory structure
2022-06-15 20:56:15 -04:00
.gitignore
ignore some local build files on my mac
2022-06-13 13:50:29 -04:00
.gitmodules
Added sneshacking library and started integrating into the code because it's honestly a better idea than refactoring the code and testing it when the code has already been testing so I'll likely be removing my version of it with due time
2022-06-11 20:05:15 -04:00
CMakeLists.txt
overhaul directory structure
2022-06-15 20:56:15 -04:00
README.md
Added README.md
2022-06-08 23:28:46 -04:00

README.md

Yet Another Zelda3 Editor

Soon.

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Description
Yet Another Zelda3 Editor
romhackingzelda
Readme 34 MiB
Languages
C++ 85.8%
JavaScript 3.7%
Assembly 2.3%
CMake 2%
Shell 1.6%
Other 4.6%
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English
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