Improve Script and added ApplyPatchToROM with Asar
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@@ -1,19 +1,28 @@
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#include "script.h"
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#include <asar.h>
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#include <interface-lib.h>
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#include <array>
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#include <fstream>
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#include <sstream>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/string_view.h"
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#include "app/core/constants.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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namespace snes_asm {
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absl::Status Script::ApplyPatchToROM(ROM& rom) {
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if (!asar_patch(patch_filename_, rom_.data(), patch_size_, rom_.size())) {
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return absl::InternalError("Unable to apply patch");
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}
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return absl::OkStatus();
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}
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absl::StatusOr<absl::string_view> Script::GenerateMosaicChangeAssembly(
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std::array<int, core::kNumOverworldMaps> mosaic_tiles) {
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std::fstream file("assets/asm/mosaic_change.asm",
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@@ -23,8 +32,8 @@ absl::StatusOr<absl::string_view> Script::GenerateMosaicChangeAssembly(
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"Couldn't open mosaic change template file");
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}
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std::stringstream assembly;
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assembly << absl::StrCat("org ", kDefaultMosaicHook);
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assembly << "org ";
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assembly << kDefaultMosaicHook;
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assembly << file.rdbuf();
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file.close();
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@@ -1,15 +1,17 @@
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#ifndef YAZE_APP_ASM_SCRIPT_H
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#define YAZE_APP_ASM_SCRIPT_H
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#include <asar.h>
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#include <interface-lib.h>
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#include <array>
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#include <fstream>
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#include <sstream>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/string_view.h"
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#include "app/core/constants.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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@@ -19,8 +21,17 @@ constexpr char kDefaultMosaicHook[] = "$02AADB";
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class Script {
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public:
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Script() = default;
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absl::Status ApplyPatchToROM(ROM& rom);
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absl::StatusOr<absl::string_view> GenerateMosaicChangeAssembly(
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std::array<int, core::kNumOverworldMaps> mosaic_tiles);
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private:
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int64_t patch_size_;
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std::string patch_filename_;
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std::string patch_contents_;
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};
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} // namespace snes_asm
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