Merge pull request #6 from scawful/master

Improve quality of build for contributors
This commit is contained in:
Justin Scofield
2022-07-30 13:49:24 -04:00
committed by GitHub
21 changed files with 838 additions and 27 deletions

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@@ -1,6 +1,6 @@
#include "controller.h"
#include <SDL2/SDL.h>
#include <SDL.h>
#include <imgui/backends/imgui_impl_sdl.h>
#include <imgui/backends/imgui_impl_sdlrenderer.h>
#include <imgui/imgui.h>

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@@ -1,8 +1,7 @@
#ifndef YAZE_APP_CORE_CONTROLLER_H
#define YAZE_APP_CORE_CONTROLLER_H
#define SDL_MAIN_HANDLED
#include <SDL2/SDL.h>
#include <SDL.h>
#include <imgui/backends/imgui_impl_sdl.h>
#include <imgui/backends/imgui_impl_sdlrenderer.h>
#include <imgui/imgui.h>

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@@ -3,8 +3,8 @@
#include <ImGuiColorTextEdit/TextEditor.h>
#include <ImGuiFileDialog/ImGuiFileDialog.h>
#include <imgui/imgui.h>
#include <imgui/imgui_memory_editor.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <imgui_memory_editor.h>
#include "absl/status/status.h"
#include "app/core/constants.h"

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@@ -4,8 +4,8 @@
#include <ImGuiColorTextEdit/TextEditor.h>
#include <ImGuiFileDialog/ImGuiFileDialog.h>
#include <imgui/imgui.h>
#include <imgui/imgui_memory_editor.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <imgui_memory_editor.h>
#include "absl/status/status.h"
#include "app/core/constants.h"

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@@ -1,6 +1,6 @@
#include "bitmap.h"
#include <SDL2/SDL.h>
#include <SDL.h>
#include <cstdint>
#include <memory>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_BITMAP_H
#define YAZE_APP_GFX_BITMAP_H
#include <SDL2/SDL.h>
#include <SDL.h>
#include <cstdint>
#include <memory>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_PSEUDO_VRAM_H
#define YAZE_APP_GFX_PSEUDO_VRAM_H
#include <SDL2/SDL.h>
#include <SDL.h>
#include <cstdint>
#include <unordered_map>

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@@ -1,6 +1,6 @@
#include "snes_palette.h"
#include <SDL2/SDL.h>
#include <SDL.h>
#include <imgui/imgui.h>
#include <cstdint>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_GFX_PALETTE_H
#define YAZE_APP_GFX_PALETTE_H
#include <SDL2/SDL.h>
#include <SDL.h>
#include <imgui/imgui.h>
#include <cstdint>

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@@ -1,6 +1,6 @@
#include "rom.h"
#include <SDL2/SDL.h>
#include <SDL.h>
#include <cstddef>
#include <cstring>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_ROM_H
#define YAZE_APP_ROM_H
#include <SDL2/SDL.h>
#include <SDL.h>
#include <cstddef>
#include <cstring>

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@@ -1,7 +1,7 @@
#ifndef YAZE_APP_DATA_OVERWORLD_H
#define YAZE_APP_DATA_OVERWORLD_H
#include <SDL2/SDL.h>
#include <SDL.h>
#include <memory>
#include <vector>