Refactor CMakeLists.txt and app.cmake
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@@ -107,9 +107,9 @@ if (YAZE_BUILD_LIB)
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install(
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FILES
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yaze.h
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base/sprite.h
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base/snes_color.h
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base/overworld.h
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incl/sprite.h
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incl/snes_color.h
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incl/overworld.h
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DESTINATION include)
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endif()
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endif()
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@@ -46,7 +46,7 @@ endif()
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if (WIN32 OR MINGW)
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target_link_libraries(
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yaze PUBLIC
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${CMAKE_SOURCE_DIR}/build-windows/bin/libpng16.dll
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${CMAKE_SOURCE_DIR}/build/build-windows/bin/libpng16.dll
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zlib
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mingw32
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ws2_32)
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