Refactor MapPropertiesSystem for Improved UI and Functionality
- Updated the DrawSimplifiedMapSettings method to streamline the layout and enhance usability with new UI constants for table and button dimensions. - Removed the Tools popup from the MapPropertiesSystem, consolidating editing functionalities for a cleaner interface. - Enhanced the DrawGraphicsPopup and DrawPalettesPopup methods with custom input widths for better alignment and user experience. - Improved the organization of map properties sections, adding clear headers for Basic Properties, Area Configuration, and Visual Effects. - Adjusted button functionalities and hover hints for better user guidance and interaction.
This commit is contained in:
@@ -25,20 +25,19 @@ void MapPropertiesSystem::DrawSimplifiedMapSettings(int& current_world, int& cur
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bool& show_custom_bg_color_editor, bool& show_overlay_editor,
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bool& show_overlay_preview, int& game_state, int& current_mode) {
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// Enhanced settings table with popup buttons for quick access and integrated toolset
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if (BeginTable("SimplifiedMapSettings", 10, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit, ImVec2(0, 0), -1)) {
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ImGui::TableSetupColumn("World", ImGuiTableColumnFlags_WidthFixed, 100);
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ImGui::TableSetupColumn("Map", ImGuiTableColumnFlags_WidthFixed, 60);
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ImGui::TableSetupColumn("Area Size", ImGuiTableColumnFlags_WidthFixed, 100);
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ImGui::TableSetupColumn("Lock", ImGuiTableColumnFlags_WidthFixed, 60);
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ImGui::TableSetupColumn("Graphics", ImGuiTableColumnFlags_WidthFixed, 90);
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ImGui::TableSetupColumn("Palettes", ImGuiTableColumnFlags_WidthFixed, 90);
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ImGui::TableSetupColumn("Properties", ImGuiTableColumnFlags_WidthFixed, 100);
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ImGui::TableSetupColumn("Tools", ImGuiTableColumnFlags_WidthFixed, 120);
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ImGui::TableSetupColumn("View", ImGuiTableColumnFlags_WidthFixed, 120);
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ImGui::TableSetupColumn("Quick", ImGuiTableColumnFlags_WidthFixed, 100);
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if (BeginTable("SimplifiedMapSettings", 9, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit, ImVec2(0, 0), -1)) {
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ImGui::TableSetupColumn("World", ImGuiTableColumnFlags_WidthFixed, kTableColumnWorld);
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ImGui::TableSetupColumn("Map", ImGuiTableColumnFlags_WidthFixed, kTableColumnMap);
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ImGui::TableSetupColumn("Area Size", ImGuiTableColumnFlags_WidthFixed, kTableColumnAreaSize);
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ImGui::TableSetupColumn("Lock", ImGuiTableColumnFlags_WidthFixed, kTableColumnLock);
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ImGui::TableSetupColumn("Graphics", ImGuiTableColumnFlags_WidthFixed, kTableColumnGraphics);
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ImGui::TableSetupColumn("Palettes", ImGuiTableColumnFlags_WidthFixed, kTableColumnPalettes);
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ImGui::TableSetupColumn("Properties", ImGuiTableColumnFlags_WidthFixed, kTableColumnProperties);
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ImGui::TableSetupColumn("View", ImGuiTableColumnFlags_WidthFixed, kTableColumnView);
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ImGui::TableSetupColumn("Quick", ImGuiTableColumnFlags_WidthFixed, kTableColumnQuick);
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TableNextColumn();
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ImGui::SetNextItemWidth(90.f);
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ImGui::SetNextItemWidth(kComboWorldWidth);
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if (ImGui::Combo("##world", ¤t_world, kWorldNames, 3)) {
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// World changed, update current map if needed
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if (current_map >= 0x40 && current_world == 0) {
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@@ -59,7 +58,7 @@ void MapPropertiesSystem::DrawSimplifiedMapSettings(int& current_world, int& cur
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static uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
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if (asm_version != 0xFF) {
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int current_area_size = static_cast<int>(overworld_->overworld_map(current_map)->area_size());
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ImGui::SetNextItemWidth(90.f);
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ImGui::SetNextItemWidth(kComboAreaSizeWidth);
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if (ImGui::Combo("##AreaSize", ¤t_area_size, kAreaSizeNames, 4)) {
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overworld_->mutable_overworld_map(current_map)->SetAreaSize(static_cast<zelda3::AreaSizeEnum>(current_area_size));
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RefreshOverworldMap();
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@@ -75,37 +74,29 @@ void MapPropertiesSystem::DrawSimplifiedMapSettings(int& current_world, int& cur
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HOVER_HINT(current_map_lock ? "Unlock Map" : "Lock Map");
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TableNextColumn();
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if (ImGui::Button("Graphics", ImVec2(kSmallButtonWidth, 0))) {
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if (ImGui::Button("Graphics", ImVec2(kTableButtonGraphics, 0))) {
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ImGui::OpenPopup("GraphicsPopup");
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}
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HOVER_HINT("Graphics Settings");
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DrawGraphicsPopup(current_map, game_state);
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TableNextColumn();
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if (ImGui::Button("Palettes", ImVec2(kSmallButtonWidth, 0))) {
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if (ImGui::Button("Palettes", ImVec2(kTableButtonPalettes, 0))) {
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ImGui::OpenPopup("PalettesPopup");
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}
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HOVER_HINT("Palette Settings");
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DrawPalettesPopup(current_map, game_state, show_custom_bg_color_editor);
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TableNextColumn();
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if (ImGui::Button("Properties", ImVec2(kMediumButtonWidth, 0))) {
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if (ImGui::Button("Properties", ImVec2(kTableButtonProperties, 0))) {
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ImGui::OpenPopup("PropertiesPopup");
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}
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HOVER_HINT("Map Properties & Overlays");
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DrawPropertiesPopup(current_map, show_map_properties_panel, show_overlay_preview, game_state);
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TableNextColumn();
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// Editing Tools
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if (ImGui::Button("Tools", ImVec2(kSmallButtonWidth, 0))) {
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ImGui::OpenPopup("ToolsPopup");
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}
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HOVER_HINT("Editing Tools");
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DrawToolsPopup(current_mode);
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TableNextColumn();
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// View Controls
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if (ImGui::Button("View", ImVec2(kSmallButtonWidth, 0))) {
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if (ImGui::Button("View", ImVec2(kTableButtonView, 0))) {
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ImGui::OpenPopup("ViewPopup");
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}
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HOVER_HINT("View Controls");
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@@ -113,7 +104,7 @@ void MapPropertiesSystem::DrawSimplifiedMapSettings(int& current_world, int& cur
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TableNextColumn();
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// Quick Access Tools
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if (ImGui::Button("Quick", ImVec2(kSmallButtonWidth, 0))) {
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if (ImGui::Button("Quick", ImVec2(kTableButtonQuick, 0))) {
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ImGui::OpenPopup("QuickPopup");
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}
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HOVER_HINT("Quick Access Tools");
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@@ -322,16 +313,16 @@ void MapPropertiesSystem::DrawGraphicsPopup(int current_map, int game_state) {
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ImGui::Text("Graphics Settings");
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ImGui::Separator();
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if (gui::InputHexByte("Area Graphics",
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overworld_->mutable_overworld_map(current_map)->mutable_area_graphics(),
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kInputFieldSize)) {
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if (gui::InputHexByteCustom("Area Graphics",
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overworld_->mutable_overworld_map(current_map)->mutable_area_graphics(),
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kHexByteInputWidth)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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if (gui::InputHexByte(absl::StrFormat("Sprite GFX (%s)", kGameStateNames[game_state]).c_str(),
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overworld_->mutable_overworld_map(current_map)->mutable_sprite_graphics(game_state),
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kInputFieldSize)) {
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if (gui::InputHexByteCustom(absl::StrFormat("Sprite GFX (%s)", kGameStateNames[game_state]).c_str(),
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overworld_->mutable_overworld_map(current_map)->mutable_sprite_graphics(game_state),
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kHexByteInputWidth)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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@@ -372,9 +363,9 @@ void MapPropertiesSystem::DrawPalettesPopup(int current_map, int game_state, boo
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ImGui::Text("Palette Settings");
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ImGui::Separator();
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if (gui::InputHexByte("Area Palette",
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overworld_->mutable_overworld_map(current_map)->mutable_area_palette(),
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kInputFieldSize)) {
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if (gui::InputHexByteCustom("Area Palette",
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overworld_->mutable_overworld_map(current_map)->mutable_area_palette(),
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kHexByteInputWidth)) {
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RefreshMapProperties();
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auto status = RefreshMapPalette();
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RefreshOverworldMap();
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@@ -382,18 +373,18 @@ void MapPropertiesSystem::DrawPalettesPopup(int current_map, int game_state, boo
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static uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
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if (asm_version >= 2) {
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if (gui::InputHexByte("Main Palette",
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overworld_->mutable_overworld_map(current_map)->mutable_main_palette(),
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kInputFieldSize)) {
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if (gui::InputHexByteCustom("Main Palette",
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overworld_->mutable_overworld_map(current_map)->mutable_main_palette(),
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kHexByteInputWidth)) {
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RefreshMapProperties();
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auto status = RefreshMapPalette();
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RefreshOverworldMap();
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}
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}
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if (gui::InputHexByte(absl::StrFormat("Sprite Palette (%s)", kGameStateNames[game_state]).c_str(),
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overworld_->mutable_overworld_map(current_map)->mutable_sprite_palette(game_state),
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kInputFieldSize)) {
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if (gui::InputHexByteCustom(absl::StrFormat("Sprite Palette (%s)", kGameStateNames[game_state]).c_str(),
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overworld_->mutable_overworld_map(current_map)->mutable_sprite_palette(game_state),
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kHexByteInputWidth)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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@@ -411,52 +402,77 @@ void MapPropertiesSystem::DrawPalettesPopup(int current_map, int game_state, boo
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void MapPropertiesSystem::DrawPropertiesPopup(int current_map, bool& show_map_properties_panel,
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bool& show_overlay_preview, int& game_state) {
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if (ImGui::BeginPopup("PropertiesPopup")) {
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ImGui::Text("Map Properties & Overlays");
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::Text("Map Properties");
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ImGui::Separator();
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// Basic properties
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if (gui::InputHexWord("Message ID",
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overworld_->mutable_overworld_map(current_map)
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->mutable_message_id(),
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kInputFieldSize + 20)) {
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// Basic Map Properties Section
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ImGui::Text("Basic Properties");
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ImGui::Separator();
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if (gui::InputHexWordCustom("Message ID",
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overworld_->mutable_overworld_map(current_map)->mutable_message_id(),
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kHexWordInputWidth)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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// Mosaic controls with directional support for v2+
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DrawMosaicControls(current_map);
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// Overlay controls - always accessible, behavior changes by version
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ImGui::Separator();
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ImGui::Text("Overlay Settings:");
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DrawOverlayControls(current_map, show_overlay_preview);
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ImGui::SetNextItemWidth(100.f);
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ImGui::SetNextItemWidth(kComboGameStateWidth);
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if (ImGui::Combo("Game State", &game_state, kGameStateNames, 3)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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// Area Configuration Section
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ImGui::Separator();
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ImGui::Text("Area Configuration");
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ImGui::Separator();
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static uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
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if (asm_version != 0xFF) {
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static const char *area_size_names[] = {"Small (1x1)", "Large (2x2)",
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"Wide (2x1)", "Tall (1x2)"};
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int current_area_size = static_cast<int>(
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overworld_->overworld_map(current_map)->area_size());
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ImGui::SetNextItemWidth(120.f);
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if (ImGui::Combo("Area Size", ¤t_area_size, area_size_names, 4)) {
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overworld_->mutable_overworld_map(current_map)
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->SetAreaSize(
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static_cast<zelda3::AreaSizeEnum>(current_area_size));
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int current_area_size = static_cast<int>(overworld_->overworld_map(current_map)->area_size());
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ImGui::SetNextItemWidth(kComboAreaSizeWidth);
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if (ImGui::Combo("Area Size", ¤t_area_size, kAreaSizeNames, 4)) {
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overworld_->mutable_overworld_map(current_map)->SetAreaSize(static_cast<zelda3::AreaSizeEnum>(current_area_size));
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RefreshOverworldMap();
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}
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} else {
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// Vanilla ROM - show small/large map controls
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auto* map = overworld_->mutable_overworld_map(current_map);
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bool is_small = !map->is_large_map();
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if (ImGui::Checkbox("Small Map", &is_small)) {
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if (is_small) {
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map->SetAsSmallMap();
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} else {
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// For vanilla, use default parent and quadrant values
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map->SetAsLargeMap(0, 0);
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}
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RefreshOverworldMap();
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}
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}
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// Visual Effects Section
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ImGui::Separator();
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if (ImGui::Button("Full Properties Panel")) {
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show_map_properties_panel = true;
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}
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ImGui::Text("Visual Effects");
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ImGui::Separator();
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DrawMosaicControls(current_map);
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DrawOverlayControls(current_map, show_overlay_preview);
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// Advanced Options Section
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ImGui::Separator();
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ImGui::Text("Advanced Options");
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ImGui::Separator();
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if (ImGui::Button("Full Properties Panel", ImVec2(kLargeButtonWidth + 50, 0))) {
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show_map_properties_panel = true;
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ImGui::CloseCurrentPopup();
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}
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HOVER_HINT("Open comprehensive properties editor");
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ImGui::PopStyleVar(2);
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ImGui::EndPopup();
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}
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}
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@@ -862,62 +878,6 @@ void MapPropertiesSystem::DrawOverlayPreviewOnMap(int current_map, int current_w
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overlay_color);
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}
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void MapPropertiesSystem::DrawToolsPopup(int& current_mode) {
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if (ImGui::BeginPopup("ToolsPopup")) {
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::Text("Editing Tools");
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ImGui::Separator();
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// Row 1: Navigation and Drawing
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if (ImGui::Button(ICON_MD_PAN_TOOL_ALT " Pan", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 7;
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}
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HOVER_HINT("Pan tool (1)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_DRAW " Draw", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 0;
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}
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HOVER_HINT("Draw tile tool (2)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_DOOR_FRONT " Ent", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 1;
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}
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HOVER_HINT("Edit entrances (3)");
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// Row 2: Entities
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if (ImGui::Button(ICON_MD_DOOR_BACK " Exit", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 2;
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}
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HOVER_HINT("Edit exits (4)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_GRASS " Item", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 3;
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}
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HOVER_HINT("Edit items (5)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_PEST_CONTROL_RODENT " Spr", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 4;
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}
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HOVER_HINT("Edit sprites (6)");
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// Row 3: Advanced
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if (ImGui::Button(ICON_MD_ADD_LOCATION " Trans", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 5;
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}
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HOVER_HINT("Edit transports (7)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_MUSIC_NOTE " Music", ImVec2(kCompactButtonWidth, 0))) {
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current_mode = 6;
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}
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HOVER_HINT("Edit music (8)");
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ImGui::PopStyleVar(2);
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ImGui::EndPopup();
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}
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}
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void MapPropertiesSystem::DrawViewPopup() {
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if (ImGui::BeginPopup("ViewPopup")) {
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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@@ -952,27 +912,34 @@ void MapPropertiesSystem::DrawViewPopup() {
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void MapPropertiesSystem::DrawQuickAccessPopup() {
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if (ImGui::BeginPopup("QuickPopup")) {
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(kCompactItemSpacing, kCompactFramePadding));
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ImGui::Text("Quick Access");
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ImGui::Separator();
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if (ImGui::Button(ICON_MD_GRID_VIEW " Tile16 Editor")) {
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// Horizontal layout for quick access buttons
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if (ImGui::Button(ICON_MD_GRID_VIEW, ImVec2(kIconButtonWidth, 0))) {
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// This would need to be connected to the Tile16 editor toggle
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// For now, just show the option
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}
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HOVER_HINT("Open Tile16 Editor (Ctrl+T)");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_CONTENT_COPY " Copy Map")) {
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if (ImGui::Button(ICON_MD_CONTENT_COPY, ImVec2(kIconButtonWidth, 0))) {
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// This would need to be connected to the copy map function
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// For now, just show the option
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}
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HOVER_HINT("Copy current map to clipboard");
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_LOCK " Lock Map (Ctrl+L)")) {
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if (ImGui::Button(ICON_MD_LOCK, ImVec2(kIconButtonWidth, 0))) {
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// This would need to be connected to the map lock toggle
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// For now, just show the option
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}
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HOVER_HINT("Lock/unlock current map");
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HOVER_HINT("Lock/unlock current map (Ctrl+L)");
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ImGui::PopStyleVar(2);
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ImGui::EndPopup();
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}
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}
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@@ -28,12 +28,39 @@ inline constexpr const char* kAreaSizeNames[] = {
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// UI Styling Constants
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inline constexpr float kInputFieldSize = 30.f;
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inline constexpr float kHexByteInputWidth = 50.f;
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inline constexpr float kHexWordInputWidth = 70.f;
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inline constexpr float kCompactButtonWidth = 60.f;
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inline constexpr float kIconButtonWidth = 30.f;
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inline constexpr float kSmallButtonWidth = 80.f;
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inline constexpr float kMediumButtonWidth = 90.f;
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inline constexpr float kLargeButtonWidth = 100.f;
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// Table Column Width Constants
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inline constexpr float kTableColumnWorld = 120.f;
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inline constexpr float kTableColumnMap = 80.f;
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inline constexpr float kTableColumnAreaSize = 120.f;
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inline constexpr float kTableColumnLock = 50.f;
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inline constexpr float kTableColumnGraphics = 80.f;
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inline constexpr float kTableColumnPalettes = 80.f;
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inline constexpr float kTableColumnProperties = 100.f;
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inline constexpr float kTableColumnTools = 80.f;
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inline constexpr float kTableColumnView = 80.f;
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inline constexpr float kTableColumnQuick = 80.f;
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// Combo Box Width Constants
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inline constexpr float kComboWorldWidth = 115.f;
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inline constexpr float kComboAreaSizeWidth = 115.f;
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inline constexpr float kComboGameStateWidth = 100.f;
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// Button Width Constants for Table
|
||||
inline constexpr float kTableButtonGraphics = 75.f;
|
||||
inline constexpr float kTableButtonPalettes = 75.f;
|
||||
inline constexpr float kTableButtonProperties = 95.f;
|
||||
inline constexpr float kTableButtonTools = 75.f;
|
||||
inline constexpr float kTableButtonView = 75.f;
|
||||
inline constexpr float kTableButtonQuick = 75.f;
|
||||
|
||||
// Spacing and Padding
|
||||
inline constexpr float kCompactItemSpacing = 4.f;
|
||||
inline constexpr float kCompactFramePadding = 2.f;
|
||||
|
||||
Reference in New Issue
Block a user