Update z3ed CLI tool and project build configuration
- Updated `.clang-tidy` and `.clangd` configurations for improved code quality checks and diagnostics. - Added new submodules for JSON and HTTP libraries to support future features. - Refined README and documentation files to standardize naming conventions and improve clarity. - Introduced a new command palette in the CLI for easier command access and execution. - Implemented various CLI handlers for managing ROM, sprites, palettes, and dungeon functionalities. - Enhanced the TUI components for better user interaction and command execution. - Added AI service integration for generating commands based on user prompts, expanding the CLI's capabilities.
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80
src/cli/handlers/project.cc
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80
src/cli/handlers/project.cc
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#include "cli/z3ed.h"
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#include "app/core/project.h"
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#include "core/platform/file_dialog.h"
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#include "util/bps.h"
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#include <glob.h>
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namespace yaze {
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namespace cli {
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absl::Status ProjectInit::Run(const std::vector<std::string>& arg_vec) {
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if (arg_vec.empty()) {
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return absl::InvalidArgumentError("Usage: project init <project_name>");
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}
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std::string project_name = arg_vec[0];
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core::YazeProject project;
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auto status = project.Create(project_name, ".");
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if (!status.ok()) {
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return status;
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}
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std::cout << "✅ Successfully initialized project: " << project_name << std::endl;
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return absl::OkStatus();
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}
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absl::Status ProjectBuild::Run(const std::vector<std::string>& arg_vec) {
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core::YazeProject project;
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auto status = project.Open(".");
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if (!status.ok()) {
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return status;
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}
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Rom rom;
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status = rom.LoadFromFile(project.rom_filename);
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if (!status.ok()) {
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return status;
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}
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// Apply BPS patches
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glob_t glob_result;
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std::string pattern = project.patches_folder + "/*.bps";
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glob(pattern.c_str(), GLOB_TILDE, NULL, &glob_result);
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for(unsigned int i=0; i<glob_result.gl_pathc; ++i){
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std::string patch_file = glob_result.gl_pathv[i];
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std::vector<uint8_t> patch_data;
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auto patch_contents = core::LoadFile(patch_file);
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std::copy(patch_contents.begin(), patch_contents.end(), std::back_inserter(patch_data));
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std::vector<uint8_t> patched_rom;
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util::ApplyBpsPatch(rom.vector(), patch_data, patched_rom);
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rom.LoadFromData(patched_rom);
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}
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// Run asar on assembly files
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glob_t glob_result_asm;
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std::string pattern_asm = project.patches_folder + "/*.asm";
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glob(pattern_asm.c_str(), GLOB_TILDE, NULL, &glob_result_asm);
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for(unsigned int i=0; i<glob_result_asm.gl_pathc; ++i){
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AsarPatch asar_patch;
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auto status = asar_patch.Run({glob_result_asm.gl_pathv[i]});
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if (!status.ok()) {
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return status;
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}
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}
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std::string output_file = project.name + ".sfc";
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status = rom.SaveToFile({.save_new = true, .filename = output_file});
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if (!status.ok()) {
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return status;
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}
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std::cout << "✅ Successfully built project: " << project.name << std::endl;
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std::cout << " Output ROM: " << output_file << std::endl;
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return absl::OkStatus();
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}
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} // namespace cli
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} // namespace yaze
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