comment out experimental code

This commit is contained in:
Justin Scofield
2022-07-18 20:46:14 -04:00
parent 7393e38db1
commit bb3b848698

View File

@@ -345,8 +345,8 @@ void OverworldEditor::DrawTile8Selector() const {
void OverworldEditor::DrawPseudoVRAM() {
if (!vram_loaded_ && rom_.isLoaded()) {
rom_.GetVRAM().ChangeGraphicsTileset(
gfx::CreateGraphicsSet(0, rom_.GetGraphicsBin()));
// rom_.GetVRAM().ChangeGraphicsTileset(
// gfx::CreateGraphicsSet(0, rom_.GetGraphicsBin()));
// for (int tileset_index = 0; tileset_index < 16; tileset_index++) {
// rom_.GetVRAM().GetTileset(tileset_index);
// }
@@ -354,9 +354,9 @@ void OverworldEditor::DrawPseudoVRAM() {
pseudo_vram_canvas_.DrawBackground();
pseudo_vram_canvas_.UpdateContext();
pseudo_vram_canvas_.DrawGrid();
draw_list->AddImage((void *)rom_.GetVRAM().GetTileset(0).GetTexture(),
ImVec2(canvas_p0.x + 2, canvas_p0.y + 2),
ImVec2(canvas_p0.x + 256, canvas_p0.y + 64));
// draw_list->AddImage((void *)rom_.GetVRAM().GetTileset(0).GetTexture(),
// ImVec2(canvas_p0.x + 2, canvas_p0.y + 2),
// ImVec2(canvas_p0.x + 256, canvas_p0.y + 64));
pseudo_vram_canvas_.DrawOverlay();
}