comment out experimental code

This commit is contained in:
Justin Scofield
2022-07-18 20:46:14 -04:00
parent 7393e38db1
commit bb3b848698

View File

@@ -345,8 +345,8 @@ void OverworldEditor::DrawTile8Selector() const {
void OverworldEditor::DrawPseudoVRAM() { void OverworldEditor::DrawPseudoVRAM() {
if (!vram_loaded_ && rom_.isLoaded()) { if (!vram_loaded_ && rom_.isLoaded()) {
rom_.GetVRAM().ChangeGraphicsTileset( // rom_.GetVRAM().ChangeGraphicsTileset(
gfx::CreateGraphicsSet(0, rom_.GetGraphicsBin())); // gfx::CreateGraphicsSet(0, rom_.GetGraphicsBin()));
// for (int tileset_index = 0; tileset_index < 16; tileset_index++) { // for (int tileset_index = 0; tileset_index < 16; tileset_index++) {
// rom_.GetVRAM().GetTileset(tileset_index); // rom_.GetVRAM().GetTileset(tileset_index);
// } // }
@@ -354,9 +354,9 @@ void OverworldEditor::DrawPseudoVRAM() {
pseudo_vram_canvas_.DrawBackground(); pseudo_vram_canvas_.DrawBackground();
pseudo_vram_canvas_.UpdateContext(); pseudo_vram_canvas_.UpdateContext();
pseudo_vram_canvas_.DrawGrid(); pseudo_vram_canvas_.DrawGrid();
draw_list->AddImage((void *)rom_.GetVRAM().GetTileset(0).GetTexture(), // draw_list->AddImage((void *)rom_.GetVRAM().GetTileset(0).GetTexture(),
ImVec2(canvas_p0.x + 2, canvas_p0.y + 2), // ImVec2(canvas_p0.x + 2, canvas_p0.y + 2),
ImVec2(canvas_p0.x + 256, canvas_p0.y + 64)); // ImVec2(canvas_p0.x + 256, canvas_p0.y + 64));
pseudo_vram_canvas_.DrawOverlay(); pseudo_vram_canvas_.DrawOverlay();
} }