housekeeping, accessors, gui, etc
This commit is contained in:
@@ -14,6 +14,11 @@ namespace yaze {
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namespace app {
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namespace editor {
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using ImGui::TableHeadersRow;
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using ImGui::TableNextColumn;
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using ImGui::TableNextRow;
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using ImGui::TableSetupColumn;
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absl::Status DungeonEditor::Update() {
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if (!is_loaded_ && rom()->isLoaded()) {
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for (int i = 0; i < 0x100; i++) {
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@@ -29,14 +34,14 @@ absl::Status DungeonEditor::Update() {
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ImGui::Separator();
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if (ImGui::BeginTable("#DungeonEditTable", 3, toolset_table_flags_,
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ImVec2(0, 0))) {
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ImGui::TableSetupColumn("Room Selector");
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TableSetupColumn("Room Selector");
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ImGui::TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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ImGui::TableSetupColumn("Object Selector");
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ImGui::TableHeadersRow();
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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TableSetupColumn("Object Selector");
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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if (rom()->isLoaded()) {
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if (ImGuiID child_id = ImGui::GetID((void*)(intptr_t)9);
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ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
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@@ -53,9 +58,9 @@ absl::Status DungeonEditor::Update() {
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ImGui::EndChild();
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}
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ImGui::TableNextColumn();
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TableNextColumn();
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DrawDungeonTabView();
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ImGui::TableNextColumn();
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TableNextColumn();
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DrawTileSelector();
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ImGui::EndTable();
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}
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@@ -59,7 +59,7 @@ absl::Status GfxGroupEditor::Update() {
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ImGui::BeginGroup();
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for (int i = 0; i < 8; i++) {
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int sheet_id = rom()->main_blockset_ids[selected_blockset_][i];
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auto &sheet = *rom()->BitmapManager()[sheet_id];
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auto &sheet = *rom()->bitmap_manager()[sheet_id];
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if (sheet_id != last_sheet_id_) {
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last_sheet_id_ = sheet_id;
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auto palette_group = rom()->GetPaletteGroup("ow_main");
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@@ -109,7 +109,7 @@ absl::Status GfxGroupEditor::Update() {
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ImGui::BeginGroup();
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for (int i = 0; i < 4; i++) {
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int sheet_id = rom()->room_blockset_ids[selected_roomset_][i];
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auto &sheet = *rom()->BitmapManager()[sheet_id];
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auto &sheet = *rom()->bitmap_manager()[sheet_id];
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core::BitmapCanvasPipeline(roomset_canvas_, sheet, 256, 0x10 * 0x04,
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0x20, true, false, 23);
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}
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@@ -152,7 +152,7 @@ absl::Status GfxGroupEditor::Update() {
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ImGui::BeginGroup();
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for (int i = 0; i < 4; i++) {
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int sheet_id = rom()->spriteset_ids[selected_spriteset_][i];
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auto sheet = *rom()->BitmapManager()[sheet_id];
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auto sheet = *rom()->bitmap_manager()[sheet_id];
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core::BitmapCanvasPipeline(spriteset_canvas_, sheet, 256,
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0x10 * 0x04, 0x20, true, false, 24);
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}
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@@ -120,7 +120,7 @@ absl::Status Tile16Editor::Update() {
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if (transfer_started_ && !transfer_blockset_loaded_) {
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PRINT_IF_ERROR(transfer_rom_.LoadAllGraphicsData())
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graphics_bin_ = transfer_rom_.GetGraphicsBin();
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graphics_bin_ = transfer_rom_.graphics_bin();
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// Load the Link to the Past overworld.
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PRINT_IF_ERROR(transfer_overworld_.Load(transfer_rom_))
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@@ -27,6 +27,11 @@ namespace app {
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namespace editor {
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using ImGui::Separator;
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using ImGui::TableHeadersRow;
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using ImGui::TableNextColumn;
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using ImGui::TableNextRow;
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using ImGui::TableSetupColumn;
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using ImGui::Text;
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absl::Status OverworldEditor::Update() {
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// Initialize overworld graphics, maps, and palettes
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@@ -43,14 +48,14 @@ absl::Status OverworldEditor::Update() {
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Separator();
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if (ImGui::BeginTable(kOWEditTable.data(), 2, kOWEditFlags, ImVec2(0, 0))) {
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ImGui::TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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ImGui::TableSetupColumn("Tile Selector");
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ImGui::TableHeadersRow();
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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TableSetupColumn("Tile Selector");
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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DrawOverworldCanvas();
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ImGui::TableNextColumn();
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TableNextColumn();
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DrawTileSelector();
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ImGui::EndTable();
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}
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@@ -103,22 +108,22 @@ absl::Status OverworldEditor::DrawToolset() {
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BUTTON_COLUMN(ICON_MD_ADD_LOCATION) // Transports
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BUTTON_COLUMN(ICON_MD_MUSIC_NOTE) // Music
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ImGui::TableNextColumn();
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TableNextColumn();
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if (ImGui::Button(ICON_MD_GRID_VIEW)) {
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show_tile16 = !show_tile16;
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}
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ImGui::TableNextColumn();
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TableNextColumn();
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if (ImGui::Button(ICON_MD_TABLE_CHART)) {
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show_gfx_group = !show_gfx_group;
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}
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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ImGui::TableNextColumn(); // Palette
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TableNextColumn(); // Palette
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palette_editor_.DisplayPalette(palette_, overworld_.isLoaded());
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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ImGui::TableNextColumn(); // Experimental
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TableNextColumn(); // Experimental
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ImGui::Checkbox("Experimental", &show_experimental);
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ImGui::EndTable();
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@@ -150,45 +155,46 @@ void OverworldEditor::DrawOverworldMapSettings() {
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for (const auto &name : kOverworldSettingsColumnNames)
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ImGui::TableSetupColumn(name.data());
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ImGui::TableNextColumn();
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TableNextColumn();
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ImGui::SetNextItemWidth(100.f);
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ImGui::Combo("##world", ¤t_world_, kWorldList.data(), 3);
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ImGui::TableNextColumn();
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ImGui::Text("GFX");
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TableNextColumn();
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Text("GFX");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(kInputFieldSize);
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ImGui::InputText("##mapGFX", map_gfx_, kByteSize);
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ImGui::TableNextColumn();
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ImGui::Text("Palette");
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TableNextColumn();
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Text("Palette");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(kInputFieldSize);
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ImGui::InputText("##mapPal", map_palette_, kByteSize);
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ImGui::TableNextColumn();
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ImGui::Text("Spr GFX");
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TableNextColumn();
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Text("Spr GFX");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(kInputFieldSize);
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ImGui::InputText("##sprGFX", spr_gfx_, kByteSize);
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ImGui::TableNextColumn();
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ImGui::Text("Spr Palette");
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TableNextColumn();
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Text("Spr Palette");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(kInputFieldSize);
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ImGui::InputText("##sprPal", spr_palette_, kByteSize);
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ImGui::TableNextColumn();
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ImGui::Text("Msg ID");
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TableNextColumn();
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Text("Msg ID");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(50.f);
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ImGui::InputText("##msgid", spr_palette_, kMessageIdSize);
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ImGui::TableNextColumn();
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TableNextColumn();
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ImGui::SetNextItemWidth(100.f);
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ImGui::Combo("##world", &game_state_, "Part 0\0Part 1\0Part 2\0", 3);
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// ImGui::Combo("##world", &game_state_, "Part 0\0Part 1\0Part 2\0", 3);
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ImGui::Combo("##World", &game_state_, kGamePartComboString, 3);
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ImGui::TableNextColumn();
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TableNextColumn();
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ImGui::Checkbox("Show grid", &opt_enable_grid); // TODO
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ImGui::EndTable();
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}
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@@ -214,7 +220,7 @@ void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0,
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if (ImGui::BeginDragDropSource()) {
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ImGui::SetDragDropPayload("ENTRANCE_PAYLOAD", &each,
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sizeof(zelda3::OverworldEntrance));
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ImGui::Text("Moving Entrance ID: %s", str.c_str());
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Text("Moving Entrance ID: %s", str.c_str());
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ImGui::EndDragDropSource();
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}
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} else if (is_dragging_entrance_ && dragged_entrance_ == &each &&
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@@ -412,7 +418,7 @@ void OverworldEditor::DrawTile8Selector() {
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graphics_bin_canvas_.DrawContextMenu();
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if (all_gfx_loaded_) {
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// for (const auto &[key, value] : graphics_bin_) {
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for (auto &[key, value] : rom()->BitmapManager()) {
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for (auto &[key, value] : rom()->bitmap_manager()) {
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int offset = 0x40 * (key + 1);
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int top_left_y = graphics_bin_canvas_.GetZeroPoint().y + 2;
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if (key >= 1) {
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@@ -465,7 +471,7 @@ void OverworldEditor::DrawTileSelector() {
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absl::Status OverworldEditor::LoadGraphics() {
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// Load all of the graphics data from the game.
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PRINT_IF_ERROR(rom()->LoadAllGraphicsData())
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graphics_bin_ = rom()->GetGraphicsBin();
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graphics_bin_ = rom()->graphics_bin();
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// Load the Link to the Past overworld.
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RETURN_IF_ERROR(overworld_.Load(*rom()))
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@@ -549,12 +555,12 @@ absl::Status OverworldEditor::DrawExperimentalModal() {
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ImGui::Begin("Experimental", &show_experimental);
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gui::TextWithSeparators("PROTOTYPE OVERWORLD TILEMAP LOADER");
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ImGui::Text("Please provide two files:");
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ImGui::Text("One based on MAPn.DAT, which represents the overworld tilemap");
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ImGui::Text("One based on MAPDATn.DAT, which is the tile32 configurations.");
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ImGui::Text("Currently, loading CGX for this component is NOT supported. ");
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ImGui::Text("Please load a US ROM of LTTP (JP ROM support coming soon).");
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ImGui::Text(
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Text("Please provide two files:");
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Text("One based on MAPn.DAT, which represents the overworld tilemap");
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Text("One based on MAPDATn.DAT, which is the tile32 configurations.");
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Text("Currently, loading CGX for this component is NOT supported. ");
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Text("Please load a US ROM of LTTP (JP ROM support coming soon).");
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Text(
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"Once you've loaded the files, you can click the button below to load "
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"the tilemap into the editor");
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@@ -51,7 +51,10 @@ constexpr ImGuiTableFlags kOWEditFlags = ImGuiTableFlags_Reorderable |
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ImGuiTableFlags_Resizable |
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ImGuiTableFlags_SizingStretchSame;
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constexpr absl::string_view kWorldList = "Light World\0Dark World\0Extra World";
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constexpr absl::string_view kWorldList =
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"Light World\0Dark World\0Extra World\0";
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constexpr char *const kGamePartComboString[] = {"Part 0", "Part 1", "Part 2"};
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constexpr absl::string_view kTileSelectorTab = "##TileSelectorTabBar";
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constexpr absl::string_view kOWEditTable = "##OWEditTable";
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@@ -399,14 +399,14 @@ class ROM : public core::ExperimentFlags {
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changes_.push(function);
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}
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VersionConstants GetVersionConstants() const {
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VersionConstants version_constants() const {
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return kVersionConstantsMap.at(version_);
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}
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int GetGraphicsAddress(const uchar* data, uint8_t addr) const {
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auto part_one = data[GetVersionConstants().kOverworldGfxPtr1 + addr] << 16;
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auto part_two = data[GetVersionConstants().kOverworldGfxPtr2 + addr] << 8;
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auto part_three = data[GetVersionConstants().kOverworldGfxPtr3 + addr];
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auto part_one = data[version_constants().kOverworldGfxPtr1 + addr] << 16;
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auto part_two = data[version_constants().kOverworldGfxPtr2 + addr] << 8;
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auto part_three = data[version_constants().kOverworldGfxPtr3 + addr];
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auto snes_addr = (part_one | part_two | part_three);
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return core::SnesToPc(snes_addr);
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}
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@@ -414,8 +414,10 @@ class ROM : public core::ExperimentFlags {
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gfx::PaletteGroup GetPaletteGroup(const std::string& group) {
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return palette_groups_[group];
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}
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Bytes GetGraphicsBuffer() const { return graphics_buffer_; }
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gfx::BitmapTable GetGraphicsBin() const { return graphics_bin_; }
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Bytes graphics_buffer() const { return graphics_buffer_; }
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gfx::BitmapTable graphics_bin() const { return graphics_bin_; }
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auto title() const { return title_; }
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auto size() const { return size_; }
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@@ -477,7 +479,7 @@ class ROM : public core::ExperimentFlags {
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bitmap->UpdateTexture(renderer_);
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}
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auto BitmapManager() { return graphics_manager_; }
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auto bitmap_manager() { return graphics_manager_; }
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std::vector<std::vector<uint8_t>> main_blockset_ids;
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std::vector<std::vector<uint8_t>> room_blockset_ids;
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@@ -510,16 +512,14 @@ class ROM : public core::ExperimentFlags {
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for (int i = 0; i < 144; i++) {
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for (int j = 0; j < 4; j++) {
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spriteset_ids[i][j] =
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rom_data_[GetVersionConstants().kSpriteBlocksetPointer + (i * 4) +
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j];
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rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j];
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}
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}
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for (int i = 0; i < 72; i++) {
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for (int j = 0; j < 4; j++) {
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paletteset_ids[i][j] =
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rom_data_[GetVersionConstants().kDungeonPalettesGroups + (i * 4) +
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j];
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rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j];
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}
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}
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}
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@@ -544,14 +544,14 @@ class ROM : public core::ExperimentFlags {
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for (int i = 0; i < 144; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[GetVersionConstants().kSpriteBlocksetPointer + (i * 4) + j] =
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rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] =
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spriteset_ids[i][j];
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}
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}
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for (int i = 0; i < 72; i++) {
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for (int j = 0; j < 4; j++) {
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rom_data_[GetVersionConstants().kDungeonPalettesGroups + (i * 4) + j] =
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rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] =
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paletteset_ids[i][j];
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}
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}
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@@ -165,7 +165,7 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
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blocks[12 + i] = (uchar)(spriteGfx[SpriteTileset + 64][i] + 115);
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} // 12-16 sprites
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auto gfx_buffer_data = rom()->GetGraphicsBuffer();
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auto gfx_buffer_data = rom()->graphics_buffer();
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// Into "room gfx16" 16 of them
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int sheetPos = 0;
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@@ -173,7 +173,6 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
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int d = 0;
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int ioff = blocks[i] * 2048;
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while (d < 2048) {
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// NOTE LOAD BLOCKSETS SOMEWHERE FIRST
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uchar mapByte = gfx_buffer_data[d + ioff];
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if (i < 4) {
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mapByte += 0x88;
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@@ -191,9 +190,9 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
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void Room::LoadAnimatedGraphics() {
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int gfx_ptr =
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core::SnesToPc(rom()->GetVersionConstants().kGfxAnimatedPointer);
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core::SnesToPc(rom()->version_constants().kGfxAnimatedPointer);
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auto gfx_buffer_data = rom()->GetGraphicsBuffer();
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auto gfx_buffer_data = rom()->graphics_buffer();
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auto rom_data = rom()->vector();
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int data = 0;
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while (data < 512) {
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@@ -26,7 +26,7 @@ class DungeonObjectRenderer {
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};
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void CreateVramFromRoomBlockset() {
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// auto bitmap_manager = rom()->BitmapManager();
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// auto bitmap_manager = rom()->bitmap_manager();
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// uint16_t room_id = 0;
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// auto room_blockset = rom()->room_blockset_ids[room_id];
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@@ -588,7 +588,7 @@ absl::Status Overworld::SaveMap32Tiles() {
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for (int i = 0; i < num_32x32_tiles; ++i) {
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int base_addr =
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rom()->GetVersionConstants().kMap32TileTL + i * kQuadrantsPer32x32Tile;
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rom()->version_constants().kMap32TileTL + i * kQuadrantsPer32x32Tile;
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auto write_quadrant_to_rom = [&](int quadrant,
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auto get_tile) -> absl::Status {
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@@ -630,10 +630,10 @@ absl::Status Overworld::SaveMap32Tiles() {
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uint16_t Overworld::GenerateTile32(int index, int quadrant, int dimension) {
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// The addresses of the four 32x32 pixel tiles in the ROM.
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const uint32_t map32address[4] = {rom()->GetVersionConstants().kMap32TileTL,
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rom()->GetVersionConstants().kMap32TileTR,
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rom()->GetVersionConstants().kMap32TileBL,
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rom()->GetVersionConstants().kMap32TileBR};
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const uint32_t map32address[4] = {rom()->version_constants().kMap32TileTL,
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rom()->version_constants().kMap32TileTR,
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rom()->version_constants().kMap32TileBL,
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rom()->version_constants().kMap32TileBR};
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return (ushort)(rom_[map32address[dimension] + quadrant + (index)] +
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(((rom_[map32address[dimension] + (index) +
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@@ -727,10 +727,10 @@ absl::Status Overworld::DecompressAllMapTiles() {
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for (int i = 0; i < 160; i++) {
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auto p1 = GetOwMapGfxHighPtr(
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rom()->data(), i,
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rom()->GetVersionConstants().kCompressedAllMap32PointersHigh);
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rom()->version_constants().kCompressedAllMap32PointersHigh);
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auto p2 = GetOwMapGfxLowPtr(
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rom()->data(), i,
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rom()->GetVersionConstants().kCompressedAllMap32PointersLow);
|
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rom()->version_constants().kCompressedAllMap32PointersLow);
|
||||
int ttpos = 0;
|
||||
|
||||
if (p1 >= highest) {
|
||||
|
||||
@@ -209,6 +209,9 @@ class Overworld : public SharedROM, public core::ExperimentFlags {
|
||||
auto isLoaded() const { return is_loaded_; }
|
||||
void SetCurrentMap(int i) { current_map_ = i; }
|
||||
|
||||
auto MapTiles() const { return map_tiles_; }
|
||||
auto mutable_map_tiles() { return &map_tiles_; }
|
||||
|
||||
absl::Status LoadPrototype(ROM &rom_, const std::string &tilemap_filename);
|
||||
|
||||
private:
|
||||
|
||||
@@ -286,7 +286,7 @@ void OverworldMap::LoadSpritesBlocksets() {
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
static_graphics_[12 + i] =
|
||||
(rom_[rom_.GetVersionConstants().kSpriteBlocksetPointer +
|
||||
(rom_[rom_.version_constants().kSpriteBlocksetPointer +
|
||||
(sprite_graphics_[game_state_] * 4) + i] +
|
||||
static_graphics_base);
|
||||
}
|
||||
@@ -294,14 +294,14 @@ void OverworldMap::LoadSpritesBlocksets() {
|
||||
|
||||
void OverworldMap::LoadMainBlocksets() {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
static_graphics_[i] = rom_[rom_.GetVersionConstants().kOverworldGfxGroups2 +
|
||||
static_graphics_[i] = rom_[rom_.version_constants().kOverworldGfxGroups2 +
|
||||
(world_index_ * 8) + i];
|
||||
}
|
||||
}
|
||||
|
||||
void OverworldMap::LoadAreaGraphicsBlocksets() {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
uchar value = rom_[rom_.GetVersionConstants().kOverworldGfxGroups1 +
|
||||
uchar value = rom_[rom_.version_constants().kOverworldGfxGroups1 +
|
||||
(area_graphics_ * 4) + i];
|
||||
if (value != 0) {
|
||||
static_graphics_[3 + i] = value;
|
||||
@@ -330,7 +330,7 @@ void OverworldMap::LoadAreaGraphics() {
|
||||
gfx::SNESPalette OverworldMap::GetPalette(const std::string& group, int index,
|
||||
int previousIndex, int limit) {
|
||||
if (index == 255) {
|
||||
index = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
|
||||
index = rom_[rom_.version_constants().overworldMapPaletteGroup +
|
||||
(previousIndex * 4)];
|
||||
}
|
||||
if (index != 255) {
|
||||
@@ -351,11 +351,11 @@ void OverworldMap::LoadPalette() {
|
||||
area_palette_ = std::min(area_palette_, 0xA3);
|
||||
|
||||
uchar pal0 = 0;
|
||||
uchar pal1 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
|
||||
uchar pal1 = rom_[rom_.version_constants().overworldMapPaletteGroup +
|
||||
(area_palette_ * 4)];
|
||||
uchar pal2 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
|
||||
uchar pal2 = rom_[rom_.version_constants().overworldMapPaletteGroup +
|
||||
(area_palette_ * 4) + 1];
|
||||
uchar pal3 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
|
||||
uchar pal3 = rom_[rom_.version_constants().overworldMapPaletteGroup +
|
||||
(area_palette_ * 4) + 2];
|
||||
uchar pal4 =
|
||||
rom_[overworldSpritePaletteGroup + (sprite_palette_[game_state_] * 2)];
|
||||
@@ -369,7 +369,7 @@ void OverworldMap::LoadPalette() {
|
||||
|
||||
// Additional handling of `pal3` and `parent_`
|
||||
if (pal3 == 255) {
|
||||
pal3 = rom_[rom_.GetVersionConstants().overworldMapPaletteGroup +
|
||||
pal3 = rom_[rom_.version_constants().overworldMapPaletteGroup +
|
||||
(previousPalId * 4) + 2];
|
||||
}
|
||||
if (parent_ < 0x40) {
|
||||
@@ -416,7 +416,7 @@ void OverworldMap::ProcessGraphicsBuffer(int index, int static_graphics_offset,
|
||||
}
|
||||
|
||||
absl::Status OverworldMap::BuildTileset() {
|
||||
all_gfx_ = rom_.GetGraphicsBuffer();
|
||||
all_gfx_ = rom_.graphics_buffer();
|
||||
current_gfx_.resize(0x10000, 0x00);
|
||||
|
||||
for (int i = 0; i < 0x10; i++) {
|
||||
|
||||
@@ -171,7 +171,7 @@ class Decompress : public CommandHandler {
|
||||
// auto rom_filename = arg_vec[1];
|
||||
// RETURN_IF_ERROR(rom_.LoadFromFile(arg, true))
|
||||
// RETURN_IF_ERROR(rom_.LoadAllGraphicsData())
|
||||
// for (auto& graphic_sheet : rom_.GetGraphicsBin()) {
|
||||
// for (auto& graphic_sheet : rom_.graphics_bin()) {
|
||||
// const auto filename =
|
||||
// absl::StrCat(rom_.filename(), graphic_sheet.first);
|
||||
// graphic_sheet.second.SaveSurfaceToFile(filename);
|
||||
|
||||
Reference in New Issue
Block a user