housekeeping, accessors, gui, etc

This commit is contained in:
scawful
2023-11-20 21:12:02 -05:00
parent 4ef2540d15
commit bbe76ac83c
12 changed files with 99 additions and 83 deletions

View File

@@ -165,7 +165,7 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
blocks[12 + i] = (uchar)(spriteGfx[SpriteTileset + 64][i] + 115);
} // 12-16 sprites
auto gfx_buffer_data = rom()->GetGraphicsBuffer();
auto gfx_buffer_data = rom()->graphics_buffer();
// Into "room gfx16" 16 of them
int sheetPos = 0;
@@ -173,7 +173,6 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
int d = 0;
int ioff = blocks[i] * 2048;
while (d < 2048) {
// NOTE LOAD BLOCKSETS SOMEWHERE FIRST
uchar mapByte = gfx_buffer_data[d + ioff];
if (i < 4) {
mapByte += 0x88;
@@ -191,9 +190,9 @@ void Room::LoadRoomGraphics(uchar entrance_blockset) {
void Room::LoadAnimatedGraphics() {
int gfx_ptr =
core::SnesToPc(rom()->GetVersionConstants().kGfxAnimatedPointer);
core::SnesToPc(rom()->version_constants().kGfxAnimatedPointer);
auto gfx_buffer_data = rom()->GetGraphicsBuffer();
auto gfx_buffer_data = rom()->graphics_buffer();
auto rom_data = rom()->vector();
int data = 0;
while (data < 512) {