refactor(include): update include paths for consistency across source files

- Modified include paths in multiple source files to reflect the new directory structure, ensuring all references are correctly aligned with the updated project organization.

Benefits:
- Enhanced maintainability and clarity of the codebase by standardizing include paths.
This commit is contained in:
scawful
2025-10-11 12:28:10 -04:00
parent 18986e3656
commit be7303ea5b
5 changed files with 5 additions and 5 deletions

View File

@@ -15,7 +15,7 @@
#include "cli/service/agent/advanced_routing.h"
#include "cli/service/agent/agent_pretraining.h"
#include "cli/service/agent/prompt_manager.h"
#include "core/project.h"
#include "app/core/project.h"
namespace yaze {

View File

@@ -5,7 +5,7 @@
#include "imgui/imgui.h"
#include "app/rom.h"
#include "app/zelda3/dungeon/room_entrance.h"
#include "zelda3/dungeon/room.h"
#include "app/zelda3/dungeon/room.h"
namespace yaze {
namespace editor {

View File

@@ -5,7 +5,7 @@
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_cat.h"
#include "gui/ui_helpers.h"
#include "app/gui/ui_helpers.h"
#include "util/file_util.h"
#include "app/core/window.h"
#include "app/gfx/arena.h"

View File

@@ -15,7 +15,7 @@
#include "app/gui/canvas.h"
#include "app/gui/style.h"
#include "app/rom.h"
#include "gui/input.h"
#include "app/gui/input.h"
#include "imgui.h"
#include "imgui/misc/cpp/imgui_stdlib.h"
#include "util/hex.h"

View File

@@ -1,7 +1,7 @@
#include "sprite_editor.h"
#include "app/gfx/performance/performance_profiler.h"
#include "gui/ui_helpers.h"
#include "app/gui/ui_helpers.h"
#include "util/file_util.h"
#include "app/editor/sprite/zsprite.h"
#include "app/gfx/arena.h"