add Create and Reformat with GetSnesPixelFormat

This commit is contained in:
scawful
2024-07-24 01:40:37 -04:00
parent f2b2bb17a5
commit bf0379edc4
2 changed files with 30 additions and 0 deletions

View File

@@ -218,6 +218,32 @@ void Bitmap::Create(int width, int height, int depth, const Bytes &data) {
active_ = true;
}
void Bitmap::Create(int width, int height, int depth, int format,
const Bytes &data) {
active_ = true;
width_ = width;
height_ = height;
depth_ = depth;
data_ = data;
data_size_ = data.size();
pixel_data_ = data_.data();
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
GetSnesPixelFormat(format)),
SDL_Surface_Deleter());
surface_->pixels = pixel_data_;
active_ = true;
}
void Bitmap::Reformat(int format) {
surface_ = std::unique_ptr<SDL_Surface, SDL_Surface_Deleter>(
SDL_CreateRGBSurfaceWithFormat(0, width_, height_, depth_,
GetSnesPixelFormat(format)),
SDL_Surface_Deleter());
surface_->pixels = pixel_data_;
active_ = true;
}
void Bitmap::CreateTexture(SDL_Renderer *renderer) {
if (width_ <= 0 || height_ <= 0) {
SDL_Log("Invalid texture dimensions: width=%d, height=%d\n", width_,