Deprecation bitmap_manager efforts

This commit is contained in:
scawful
2024-08-13 21:33:45 -04:00
parent dd496f1f4d
commit c3c310a84c
2 changed files with 5 additions and 7 deletions

View File

@@ -137,8 +137,7 @@ void DungeonObjectRenderer::UpdateObjectBitmap() {
int x = column * 8;
int y = row * 8;
auto sheet =
rom()->mutable_bitmap_manager()->at(vram_.sheets[sheet_number]);
auto sheet = rom()->mutable_gfx_sheets()->at(vram_.sheets[sheet_number]);
// Copy the tile from VRAM using the read tile_id
sheet.Get8x8Tile(tile_id, x, y, tilemap_, tilemap_offset);