feat: Add dungeon editor smoke test and register it in the test suite
- Introduced a new smoke test for the Dungeon Editor to verify UI elements and functionality. - Registered the Dungeon Editor smoke test in the main test suite for automated execution. - Updated the integration test setup to ensure proper ROM loading from multiple locations.
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test/e2e/dungeon_editor_smoke_test.h
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test/e2e/dungeon_editor_smoke_test.h
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#ifndef YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H
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#define YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H
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#include "imgui_test_engine/imgui_te_context.h"
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void E2ETest_DungeonEditorSmokeTest(ImGuiTestContext* ctx);
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#endif // YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H
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